Well...
I Said earlier that I would like to get a system working for this and get it running...
So IF the Reset comes any time soon while I am on, Sure...
By the way got a more detailed plan mate???
Bl1tzX wrote:In my opinion, we'd have a big problem with keeping the trees around the area alive.
Yolan wrote:As mentioned above, I am thinking that each plot should be around the size of 10-16 wood huts (lets see how the test one looks). Five square alleys between each plot. 20+ square main boulevards is probably a good idea.
No need to wall plots as a team, but define them with the roads. People can build their own walls/huts on their plots once they claim them for themselves.
I don't know who we have. Playing it by ear. I'm guessing we can get quite a few given that its the start of a new world, and we can have friends invite friends. Best to worry about division of labour once we are actually going about it.
Nanothnir wrote:16 Wooden huts side by side to make a square (4x4) equals 400m^2 which is kinda big ain't it...
Nanothnir wrote:The reason behind this is that one person can shape out the plots while others do the roads, also meaning that if someone devotes themselves to doing that then when people that KNOW whats going on leave to go to bed/work/stuff then people coming on to work can just return to work following those plans...
Nanothnir wrote:Well we will need a good amount out there looking for Crops like Carrots and Wheat first off. Then the Hemp or Flax and if any tea is found that a bonus as we can brew tea earlier then before. If we have a simple list of how many slots of jobs needed to be filled then people can sign up to them, go do the work and stuff without bothering people in game with, what you want me to do. They will already know...
Yolan wrote:It might be that 3x3 is better, so lets have a look at a test one and see how it feels. Remember that this would be pretty much the only land a person has access too, as the idea of the city is minimal to no shared property. People do everything they need on their land, and trade with their neighbours for what else they need. Hopefully this makes for a good/interesting community.
Yolan wrote:Sure, its just that when you start walling, then you also gotta gate, else somebody can finish the gate and keep the key. Then you gotta worry about getting the key to the person who wants to have the land, etc. Having the person who wants to live on a plot take care of their own wall sounds fair to me.
Yolan wrote:Letting all people who come help out know how to repeat the basic street design should mean little hassle, a job for somebody to do when nobody else is around, and plots being defined automatically.
Yolan wrote:Sounds like a good idea. Want to make such a list?
Yolan wrote:I like that map. Can be infinitely repeatable.
No need to start using caps, all you are going to do is piss people off. It's easy to miss a word when reading online, we all do it.
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