Wayneville Built using an exploit

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Re: Wayneville Built using an exploit

Postby warrri » Thu Mar 18, 2010 8:55 pm

Have you seen my Chicken factory?
Image
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Re: Wayneville Built using an exploit

Postby sabinati » Thu Mar 18, 2010 8:57 pm

uh yeah dude i see lots of farms there
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Re: Wayneville Built using an exploit

Postby Spiff » Thu Mar 18, 2010 9:42 pm

warrri wrote:Wut, russians using haxx? You mean like the mapping client that automatically saves and puts all minimap together as you wander around, resulting in whole supergrids mapped without a single piece of inkweed? Reported months ago, yet they still use it.
Or do you mean the ability to disable trees, cabins, walls and whatever they want to be displayed to see hidden people? :)


Don't forget that pacho's client has a lighthack and an afk hack, and everybody uses that. Fact: over half of this game "hacks".
Last edited by Spiff on Fri Mar 19, 2010 12:16 am, edited 1 time in total.
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Re: Wayneville Built using an exploit

Postby roundedge » Thu Mar 18, 2010 10:00 pm

Do you even know how many plaice I caught :(

SO MANY PLAICE
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Re: Wayneville Built using an exploit

Postby theTrav » Thu Mar 18, 2010 11:06 pm

warrri wrote:Have you seen my Chicken factory?
img

There again, look how he uses unbuilt construction sites to make fences that never decay!

SHAAAAME! someone call the Sploit cops!
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Re: Wayneville Built using an exploit

Postby Avu » Thu Mar 18, 2010 11:13 pm

Should he make instead a fence that he needs to repair every single day? Compared to cows that take a real month to get a new generation?
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Re: Wayneville Built using an exploit

Postby Reynolds » Thu Mar 18, 2010 11:25 pm

Fair is boring. The politics in H&H are half the fun, so having some giant, unstoppable superpower just makes the game interesting. :)

But bug abuse isn't cool though.
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Re: Wayneville Built using an exploit

Postby theTrav » Thu Mar 18, 2010 11:28 pm

Reynolds wrote:But bug abuse isn't cool though.


Ok I gotta come clean on this.

I have used the leather cart bug AND the oven baking bug


OH THE SHAME!
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Re: Wayneville Built using an exploit

Postby flaw » Fri Mar 19, 2010 1:23 am

theTrav wrote:
warrri wrote:Have you seen my Chicken factory?
img

There again, look how he uses unbuilt construction sites to make fences that never decay!

SHAAAAME! someone call the Sploit cops!


Yet another reason to get rid of collision checks for unfinished constructions, except for the placing of other constructions.

Oh, wait, that's already been rejected as an idea. Never mind.
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Re: Wayneville Built using an exploit

Postby Peter » Fri Mar 19, 2010 2:49 am

Here's what I think about this group using exploits:

Nothing.

Unless someone attacks me using a cheated character, it's their own business if they cheat. It's a bit of a gray area if someone where to offer goods they got via cheating for sale, but since trade's dead anyway, again, I don't really care.
Surprise.
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