by Rift » Fri Jul 10, 2009 5:00 am
ranger bow + bone arrow = 22 damage? or 21 damage? jesus.. has it been that long since i've used a bow i don't remember?
well +20% damage = 23-24 damage anyway.. thats 3-4 damage after the -20 because of armor
in other words it would take 50-66 hits to kill em, assuming he doesn't heal any shp in the meantime that is.
since he does.. the longer the battle went on, the more he would heal the less people would hit him[cause they would be dead... ect]
Hmm.. Lets say the archers have 200 hitpoints too, and lets say the melee guy can deal... 55 damage a hit [reasonable enough conicdering 200hp] and, In other words he can kill a person in 4 hits but lets say he averages hitting them 2/3 the time, or 6 attempt-hits to kill.. lets say the archers hit him 1/10 or so, 20 archers they get 6 shots off before he kills the first one.
6*1/10*20=12 hits, he attacks the 2nd one.. 6*1/10*19=11.4hits ... 3rd 10.8 hits... 4th 10.2 hits.. .5th 9.6 hits... 6th 9hits
Well after killing the 6th one hes been hit 63 times or so... So thats basically dead.
On the otherhand if they didnt all have +20%damage it would be more like 1-2damage a hit and 100-200hits to kill.
inwhich case it would be like 64+8.4+7.8+7.2+6.6+6+5.4+4.8+4.2+3.6+3+2.4+1.8+1.2+0.6=126.6
In other words he would only take 126 damage after killing every last one of em
Also.. ignore my math skills, their poor at best, and my assumptions were pretty crazy to begin with... i never quite understood the hitchance of marksmanship.. i think it gets a bit of a bonus over melee/unarmed.. so i'd guess it would be more like 1/4-1/5 of the time hitting instead of 1/10.. in which case they would kill em... but suffer heavy losses unless they were using +20% damage