Five men, One mouse

General discussion and socializing.

Re: Five men, One mouse

Postby Allumeuse » Wed Jun 16, 2010 2:36 pm

I think there is the one rule: Do not make the extra work for the devs.
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Re: Five men, One mouse

Postby DatOneGuy » Wed Jun 16, 2010 2:37 pm

Been doing this for quite some time and it's pretty fun, however if you also happen to like bigger resolutions it can be a hassle. I eventually broke it down to 2 guys at 1200*1000.

Unless you have multiple screens how small are the screens you're working on? Seems you would get less done that way...
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Re: Five men, One mouse

Postby kralmir » Wed Jun 16, 2010 2:58 pm

960:810 is what im guessing his resolution for each char to be, based off my 19.4inch screen and the assumption he is using his whole screen and a equal size for each char with a open space for a 6th (just cause you cant really distribute that space without overlap)

still bigger then the standard client.
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Re: Five men, One mouse

Postby theTrav » Thu Jun 17, 2010 5:29 am

Linkin wrote:Exactly, good to know the community shares my ideals as well.


WOAH WOAH, slow down there!

It's not against the rules. That doesn't mean it's something you should do. I personally recommend against it
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Re: Five men, One mouse

Postby Ferinex » Thu Jun 17, 2010 8:37 am

theTrav wrote:
Linkin wrote:Exactly, good to know the community shares my ideals as well.


WOAH WOAH, slow down there!

It's not against the rules. That doesn't mean it's something you should do. I personally recommend against it


pretty sure he was replying to rye130's post.
i guess they never miss huh
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