LP nerfed for animals?

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Re: LP nerfed for animals?

Postby Jackard » Tue Jan 18, 2011 9:57 am

burgingham wrote:Remember how everyone was bitching to get a world reset? They were oh so sure the playing field would have been levelled then. Now a week later the bitching about "veterans" has started again. People who are unable to compete will always find a reason other than themselves to bitch about imbalances.

how long do you think before we see more idiots sincerely requesting a reset
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Re: LP nerfed for animals?

Postby blazsword » Tue Jan 18, 2011 10:16 am

Jackard wrote:
burgingham wrote:Remember how everyone was bitching to get a world reset? They were oh so sure the playing field would have been levelled then. Now a week later the bitching about "veterans" has started again. People who are unable to compete will always find a reason other than themselves to bitch about imbalances.

how long do you think before we see more idiots sincerely requesting a reset


Not for long that's for sure. :roll:
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Re: LP nerfed for animals?

Postby ElGato » Tue Jan 18, 2011 12:34 pm

Jackard wrote:
burgingham wrote:Remember how everyone was bitching to get a world reset? They were oh so sure the playing field would have been levelled then. Now a week later the bitching about "veterans" has started again. People who are unable to compete will always find a reason other than themselves to bitch about imbalances.

how long do you think before we see more idiots sincerely requesting a reset

I am giving it 2 months.
Gives larger factions enough time to show the lowbies that they have no chance.
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Re: LP nerfed for animals?

Postby Wolfang » Tue Jan 18, 2011 12:50 pm

I don't think this world was planned on going on very long.

There are really not any large changes except for the mining overhaul.
I do hope this world becomes interesting though :(. World 3 was quiet for 98% of the time.

and I agree with Rye's point that nerfing things in the middle of the game hurts, almost every one of his points I have been affected by as well.
Table nerf, Sling nerf, MM nerf, and this nerf.

People know they can catch up which si why they start investing in, say, MM. Nerfing it won't just hurt the players who were archers to start with, but also those who have been working towards raising their MM for so long.

I agree that nerfing stuff at the end of each world is hard, but nerfing it in the middle is just aggravating. Although concerning this particular nerf, it was done early on enough to not cause too much damage so I don't see why everyone is whining.
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Re: LP nerfed for animals?

Postby exewu » Tue Jan 18, 2011 3:10 pm

Wolfang wrote:
There are really not any large changes except for the mining overhaul.


Wie, congratulations on your poor grasp of gamemechanics
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Re: LP nerfed for animals?

Postby Potjeh » Tue Jan 18, 2011 3:15 pm

I think developing the game is more important than avoiding messing up anybody's precious character.
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Re: LP nerfed for animals?

Postby Sarchi » Tue Jan 18, 2011 3:53 pm

My thoughts about the mining update: it ain't too bad. It'll be pretty annoying during end-game, though.

My thoughts about the farming change: it sucks. It hurts village layouts and makes the game extremely frustrating. I understand trying to make the game last longer and more difficult, but man, it just saps the fun out of things. There is also no way to at least temporarily increase soil quality, and soil can easily be dug up on the peripheral part of a node, completely ruining a farm.

With the LP nerf, I know it sucks, but I think it might be tolerable during later stages of the game. However, there should be more enjoyable ways to gain LP because making grinding more tedious is a slippery slope that can ruin a game.
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Re: LP nerfed for animals?

Postby exewu » Tue Jan 18, 2011 5:40 pm

Sarchi wrote:My thoughts about the mining update: it ain't too bad. It'll be pretty annoying during end-game, though.

My thoughts about the farming change: it sucks. It hurts village layouts and makes the game extremely frustrating. I understand trying to make the game last longer and more difficult, but man, it just saps the fun out of things. There is also no way to at least temporarily increase soil quality, and soil can easily be dug up on the peripheral part of a node, completely ruining a farm.

With the LP nerf, I know it sucks, but I think it might be tolerable during later stages of the game. However, there should be more enjoyable ways to gain LP because making grinding more tedious is a slippery slope that can ruin a game.


I don't know, I feel like hq farming prodects totally broke the game in multiple ways. (well, in all ways, higher seeds --> higher everything). I'm not sure if I like the way they limited it because I'm never ever going to farm ever again., but I know for sure that it's better than before.
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Re: LP nerfed for animals?

Postby Saif_Mahlik » Tue Jan 18, 2011 7:24 pm

I think they should definantly increase the amount of animals around, especially chickens and rabbits.
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