A Letter To Jorbtar

General discussion and socializing.

Re: A Letter To Jorbtar

Postby whiskeypete » Mon May 27, 2013 6:28 pm

cobaltjones wrote:
jordancoles wrote:The driving force that is currently keeping the core players playing is that we have everything setup right now and don't want to lose it, imo a world reset with no fixes would just kill this game and any remaining players. It would go from 160 players online to like, 40.

160 players online? lol. It hasn't cracked 100 in a month dude.


The server is up

There are 391 hearthlings playing.

Right now.
I find your lack of face disturbing...
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Re: A Letter To Jorbtar

Postby crfernald » Mon May 27, 2013 6:31 pm

bitza wrote:so what would you have done to fix the botting problems in w4 under the old LP system then


Give diminishing returns on LP gain per day along with the server refusing multiple connections per IP. Alternatively, capping LP to a max daily gain in addition to or in place of diminishing returns. The cap/diminish rate wouldn't be that noticeable, as you can get tens of thousands of LPs on a hunting trip in W3. AD, however, was mine botting millions of LPs daily on alts. By eliminating the ability to gather more LPs than humanly possible, and only accepting one connection per IP, you eliminate the attractiveness of botting and alting. If someone was determined to alt they could, but they would see poor returns and would have to jump through more hoops than not to do it.

By removing botting and bringing back the old LP system, you are forced to play on your primary account and engage in the world to gain LPs. This motivates players to build productive enterprises in large villages, and eliminates the mechanic of feeding a hearthling while it hides behind a vault. This forces more people to be online more often and gives less incentive to build a vault rather than a village. Vaults may still exist if you need to hide after a crime spree and don't want your village to be found responsible, but you wont be gaining any LPs from hiding out there. Any number of fixes could be made to stop illegal building of the aforementioned remaining vaults, but the quickest thing to do while those fixes are being developed would be to have an abuse ticket that players could fill out.

Furthermore, I know the devs don't want to ban anyone for any reason, however attempts to DoS, DDoS, keylog, or account hijack should be bannable. It seems like the assholes that do that merely come up with even more elaborate schemes every time. A nice three month ban for account hijacking or server manipulation would do a lot more than letting other players loot their items.
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Re: A Letter To Jorbtar

Postby krikke93 » Mon May 27, 2013 6:54 pm

whiskeypete wrote:
cobaltjones wrote:
jordancoles wrote:The driving force that is currently keeping the core players playing is that we have everything setup right now and don't want to lose it, imo a world reset with no fixes would just kill this game and any remaining players. It would go from 160 players online to like, 40.

160 players online? lol. It hasn't cracked 100 in a month dude.


The server is up

There are 391 hearthlings playing.

Right now.

Why the fuck are you quoting a post that's made in september 2012, making it look as if he said that now?
Hope you have a great day
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Re: A Letter To Jorbtar

Postby Flame » Mon May 27, 2013 7:13 pm

What happens when you fix the bug

...u fix bug.
U fix bug about old lp system. So you don't have to create a new system, you just have to fix the previous one.
U fix vaults problems giving ways to invade, so you don't have to create an invisible magic wall of tiles to prevent vaults.
U fix client so no one can have multi accounts, you don't have to create a weird way to prevent it.
U fix client to prevent bot.

...basically, u do you'r job as programmer, and you don't have to create nonsense sand castles to cover the mud.
That's hard? Ok, take your time. It's a free game. Don't waste your time "fixing" the game like a child whould fix a doll, repairing the ripped head with a dino head 'cuz "that was faster and easy".

Put a hand to close a roof hole won't save you from the rain.
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Re: A Letter To Jorbtar

Postby borka » Mon May 27, 2013 7:17 pm

Flame wrote:Put a hand to close a roof hole won't save you from the rain.


but the umbrella in the other hand does ;)

but a good saying it is ! :)
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Re: A Letter To Jorbtar

Postby Flame » Mon May 27, 2013 9:25 pm

And a washbowl on the ground too...!


But rain won't stop from flowing into the house until you'll not fix the roof. XD
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Re: A Letter To Jorbtar

Postby whiskeypete » Tue May 28, 2013 1:23 am

krikke93 wrote:Why the fuck are you quoting a post that's made in september 2012, making it look as if he said that now?


Because I Fucking Can.
I find your lack of face disturbing...
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Re: A Letter To Jorbtar

Postby jordancoles » Tue May 28, 2013 1:37 am

krikke93 wrote:Why the fuck are you quoting a post that's made in september 2012, making it look as if he said that now?

Pls go back to being a nice derpy bearcape noob
I can't handle the raeg
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

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Re: A Letter To Jorbtar

Postby krikke93 » Tue May 28, 2013 9:33 am

jordancoles wrote:
krikke93 wrote:Why the fuck are you quoting a post that's made in september 2012, making it look as if he said that now?

Pls go back to being a nice derpy bearcape noob
I can't handle the raeg

lol, bearcape noob. go back to licking loftar's anus man.
Hope you have a great day
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Re: A Letter To Jorbtar

Postby jordancoles » Wed May 29, 2013 12:03 am

My image of you is changing :'(
theraeg ;_;
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

Check out my pro-tips thread
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