Screenshot's of world 6

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Re: Screenshot's of world 6

Postby SgtCayir » Sun Apr 01, 2012 8:24 pm

rattlemaniac wrote:http://imageshack.us/photo/my-images/684/ss201204012219131.png/


Lucky :shock:
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Re: Screenshot's of world 6

Postby Robertzon » Sun Apr 01, 2012 8:30 pm

This makes me want to go out to forage.
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Re: Screenshot's of world 6

Postby rattlemaniac » Sun Apr 01, 2012 8:48 pm

yeah)
it was foraging alt, i need to award him :D
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Re: Screenshot's of world 6

Postby hazzor » Sun Apr 01, 2012 11:35 pm

rattlemaniac wrote:yeah)
it was foraging alt, i need to award him :D


i usually find bluebells on characters with shit all per*exp, it's odd, when i was at 25*40 i saw 3 and then i got my ranger cape and monocle and i've not seen one since, just a fuck tonne of mussels
Oh boy, here I go cheesemaking again...
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Re: Screenshot's of world 6

Postby ninja_yodeler » Mon Apr 02, 2012 12:21 am

I'm like that with flotsams, I havnt seen any for weeks, but i used to find them everyday with a lower perc*exp character
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Re: Screenshot's of world 6

Postby Sevenless » Mon Apr 02, 2012 2:23 am

graal wrote:
jordancoles wrote:You're also not supposed to be able to put a tanning tub in a boat and have it come out as 92%, or leave food in an oven and then only use one branch to cook it instead of 2-3. It's in the game though so until it's fixed it just needs to be accepted.

Also, moar pictures!


I personally don't use any of those bugs, even though I've been aware of them since I started playing, but that's beside the point.

Hearth Vaults are not intended and get nuked... that is something clearly not intended (as not being able to block people from moving on water with a claim proves), and yet, they are abusing a bug to block the water. Therefore, there is more than enough reason to nuke that if they completely block the river. (yeah, it can be destroyed, as you mentioned, but only by destroying the village... that doesn't make any sense).


As has come up many times, the tanning thing isn't a bug, it's a "feature" that has been allowed because it's a workaround for a known bug. When a map unloads it nukes tanning progress. The most effective work around was this tanning "bug" you speak of.
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Re: Screenshot's of world 6

Postby graal » Mon Apr 02, 2012 5:43 am

Sevenless wrote:
graal wrote:stuff


As has come up many times, the tanning thing isn't a bug, it's a "feature" that has been allowed because it's a workaround for a known bug. When a map unloads it nukes tanning progress. The most effective work around was this tanning "bug" you speak of.


It's funny that you mention it... I don't use the bug or "feature" and my tanning progress never gets nuked, even though the map of the village definitely gets unloaded quite often. Either way, I don't care if it's a bug or not, it just feels wrong so I don't use it. Same thing with fuel for kilns, etc.
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Re: Screenshot's of world 6

Postby jordancoles » Mon Apr 02, 2012 5:51 am

Image
Image
Now we can have dinner dates :D
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Re: Screenshot's of world 6

Postby TheTylerLee » Mon Apr 02, 2012 6:14 am

Umm ? thats not me
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Re: Screenshot's of world 6

Postby TheTylerLee » Mon Apr 02, 2012 6:21 am

im confused, is someone pretending to be me, or did you just change the name of a skeleton ?
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