W7 combat

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Re: W7 combat

Postby MagicManICT » Sun Nov 17, 2013 6:09 am

MrBunzy wrote:
Well, wasn't movement combat abuse of mechanics too? And now everyone is fighting to get movement hits back in so they can keep on using it.


I'm going to say "No." It was an unintended consequence of mechanics that encouraged some movement and random changes of position. To be honest, yes, applying negative combat effects to an inconsequential target is just more of the same. Why I differentiate the classification is that I see the latter as a design flaw. One shouldn't be able to trail around ants and alts to suck up the negatives.
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Re: W7 combat

Postby virus_128 » Sun Nov 17, 2013 7:13 am

jordancoles wrote:Because armor class will be too low in nearly all cases and people will just spam MM to death instead of b12s which we currently have

AC Too low? Currently top guy have about 1400-1500 AC. So i think it's not too low =\
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Re: W7 combat

Postby jordancoles » Sun Nov 17, 2013 7:53 am

virus_128 wrote:
jordancoles wrote:Because armor class will be too low in nearly all cases and people will just spam MM to death instead of b12s which we currently have

AC Too low? Currently top guy have about 1400-1500 AC. So i think it's not too low =\

If rbows are buffed like you are asking, AC will be too low and rbows will be over powered
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Re: W7 combat

Postby delfer8 » Sun Nov 17, 2013 11:50 am

Tell me guys, what is for an rbow in-game if everyone uses OP ctcs and u cant damage them shooting?

That remembers me something: why the fuck ctcs can have more AC than a steel plate? ITS A STEEL PLATE, MADE WITH STEEL. :shock:
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Re: W7 combat

Postby NOOBY93 » Sun Nov 17, 2013 12:15 pm

delfer8 wrote:Tell me guys, what is for an rbow in-game if everyone uses OP ctcs and u cant damage them shooting?

That remembers me something: why the fuck ctcs can have more AC than a steel plate? ITS A STEEL PLATE, MADE WITH STEEL. :shock:

They don't, but I agree, I also hate the fact that every item has the same quality system.
So, ctcs are better than plate armors, chicken bones are better than troll bones...
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Re: W7 combat

Postby Jojjkano » Sun Nov 17, 2013 1:59 pm

delfer8 wrote:rbow


Could we keep this topic to combat related suggestions, if you want to talk about hunting you can make a different topic.
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Re: W7 combat

Postby delfer8 » Sun Nov 17, 2013 2:26 pm

Jojjkano wrote:
delfer8 wrote:rbow


Could we keep this topic to combat related suggestions, if you want to talk about hunting you can make a different topic.



Sad u considere ranged weapons only for hunt. :D
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Re: W7 combat

Postby virus_128 » Sun Nov 17, 2013 4:41 pm

jordancoles wrote:
virus_128 wrote:
jordancoles wrote:Because armor class will be too low in nearly all cases and people will just spam MM to death instead of b12s which we currently have

AC Too low? Currently top guy have about 1400-1500 AC. So i think it's not too low =\

If rbows are buffed like you are asking, AC will be too low and rbows will be over powered

300 damage with full martial, and x2 perc than enemy's agi. Is it still overpowered?
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Re: W7 combat

Postby Jojjkano » Mon Nov 18, 2013 1:37 pm

Rbows are for ppl who are 2lazy to learn combat mechanics or for hunting.

Mostly for hunting tho.

Do you really want Rbow buff?

Imagine us koya fanboys with that power guys and then you might understand what jordancoles means with overpowered. ¦]
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Re: W7 combat

Postby ramones » Mon Nov 18, 2013 1:44 pm

Yes, rbow really does need buff. Maybe not damage wise, but penetration wise for sure.

Top endgame bow simply needs to make a damage at top end gear. Meaning atm q130 rbow should be able to damage 1500/1600+ AC for a bit + penetrate for some %, while q70 rbow should act as they do now, do nothing but slightly damage equip.
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