jorb wrote:you think PvP must be universal
Which reminds me, how does Wurm handle that? Is PvP universal? Can you dick around all you want? Is there some other system?
PVP is universal but is not made the foundational be-all of Wurm. PVP and raids are done as often as any other game that allows it however they do have alot of policing as has been mentioned, and Greifing/harrassment is not allowed and is defined under their global rules. They make a distinction between griefing and pvp. Towns/settlements have protection though, so players have defense from griefers which find Wurm not a very nive place to play, they have Deed Guards which can be drained after a certain amount of time at which point the attackers can try to take what they can before the guards respawn. You can get people to come out of the deed for a 1 on 1 (their version of a claim or vilage authority) by messing with their out of authority belongings (farms, mines ect). However if the person is overwhelmed can always run back to into their deed which will respawn the guards to protect them from the attacker.
So yes they allow pvp on wurm, they just make a logical and reasonable distinction between pvp and griefing, and they do not have mechanics which allow the kind of griefing such as jumping from behind a tree and perma-killing someone's character with 1 hit and no defense for it.
Also, to maximize player comfort (and obviously profit and well being of the devs/game in general) Wurm has a non pvp enabled server to accomodate the sandboxers who do not wish to be involved with pvp.