Thoregon wrote:In my opinion the only answer in a sandbox game can only be yes. But for this you would need an infinite amount of time.
Now players have two choices:
Generalizing
According to the survey2 a lot of people are playing alone and maybe doesnt trade a lot. In general these people need push every skill and will gain only low quality products if they dont invest a lot of time(=power gamer).
Specializing
These people only push one or to skills that go together. For example farming/cooking or hunting/sewing. They produce very high quality products but need to trade a lot or be members of a village with several other experts. To achive the same quality as generalized people these experts need a lot less time to invest.
I, for one prefer the second way.
Just my 2cents.
tl,dr
generalisation = low quality / equally leveled skills
specializing = high quality / 1-2 very high skills, rest low
You might want to check the "Post your stats" thread. You might find it helpful.
People specialize as it is. People generally have maybe, a little tailoring, but a Ton of blacksmithing. They rely on other people in the village to take care of their tailoring needs. And they do this without having some needless cap on their skills. Not having caps on what they can or can't do, however, lets people live by themselves. It lets them play the game how THEY want to play it, and you're not gimped for all of eternity if you want to live as a hermit, if one of your village members dies, or one of them leaves. Being there no caps, you can work your way up to fill in their niche. I can't begin to explain how arbitrary and pointless putting a cap on H&H's skill system is.