The #1 Terrible Sandbox Mmos/Games List

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Re: The #1 Terrible Sandbox Mmos/Games List

Postby Jackard » Mon Apr 23, 2012 3:31 pm

MightySheep wrote:why did title get changed to "The #1 Terrible Sandbox Mmos/Games List"

I like wurm :(

liking a terrible game does not make it less so
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Re: The #1 Terrible Sandbox Mmos/Games List

Postby 1001qqq » Mon Apr 23, 2012 3:58 pm

Project Zomboid is not terrible
Yet another noob
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Re: The #1 Terrible Sandbox Mmos/Games List

Postby Jackard » Mon Apr 23, 2012 4:03 pm

hence project zomboid is rated 1 out of 5 shitburgers on a completely objective scale. lowest rating for most games on list, pending games not yet rated
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Re: The #1 Terrible Sandbox Mmos/Games List

Postby Sevenless » Mon Apr 23, 2012 4:59 pm

Jackard wrote:hence project zomboid is rated 1 out of 5 shitburgers on a completely objective scale. lowest rating for most games on list, pending games not yet rated


Project zomboid may be a good game, but ho lie gawd. The devs are horrendous. Only two copies of the update they'd been working on for months stored on two laptops in the same apartment got stolen. Their last comment of "Soon!" was a month or two ago. Not to mention their original "It'll be real soon!" was nigh on a year ago now.

They're doing really large update chunks, leaving the community fairly starved for content other than what map mods are making in the mean time.
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Re: The #1 Terrible Sandbox Mmos/Games List

Postby brohammed » Mon Apr 23, 2012 7:30 pm

The zomboid community is horrendous too. The only thing not horrendous is the actual game, miraculously.
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Re: The #1 Terrible Sandbox Mmos/Games List

Postby Sevenless » Mon Apr 23, 2012 7:47 pm

brohammed wrote:The zomboid community is horrendous too. The only thing not horrendous is the actual game, miraculously.


Yeah... it kinda stuns me.
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Re: The #1 Terrible Sandbox Mmos/Games List

Postby werty894 » Tue Apr 24, 2012 1:22 am

brohammed wrote:The zomboid community is horrendous too. The only thing not horrendous is the actual game, miraculously.




Hey... This reminds me of something... :idea: HAVEN!
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Re: The #1 Terrible Sandbox Mmos/Games List

Postby Rugila » Sun May 06, 2012 6:51 am

There's a game called Galaxy55, It is very much like minecraft.
Differences lie there, that galaxy 55 is still in early beta, it is free and will take place on distant space-age
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Re: The #1 Terrible Sandbox Mmos/Games List

Postby Skyrage » Sun May 06, 2012 10:30 am

Well, as an EVE player, I must say that it is partially incorrect that new players cannot do anything from the get-go. If you have the basic knowledge you can start off PvP'ing almost immediately. The thing that EVE does right in this regard is that a new player always have a chance of taking out other players that have played the game for years, it all depends on circumstances. As I said before however, the main drawback that keeps many from doing so is simply because of the lack of knowledge which cannot be learned overnight.

Haven and Salem fails horribly in this regard, which is why I believe that Salem will never kick off in the mainstream and will become just as niched and low-populated as Haven. The gap between old and new players in these games get huge in an extremely short amount of time and there's absolutely nothing a new player can do to stand up to old players if they're attacked. Not exactly a good selling point to the majority of gamers. Circumstances does not matter as the outcome will always be the same. The concept is of course flawless and extremely refreshing, but the execution is far from the ideal. It does not take into account causality versus hardcore gaming whatsoever, and it also has a progression system where long term players can be hundreds of times stronger than new players - in a full PvP focused world with permanent death.

Kinda a shame that the game limits itself to this degree cause the concept itself is something that the stale gaming world desperately needs.
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Re: The #1 Terrible Sandbox Mmos/Games List

Postby dagrimreefah » Sun May 06, 2012 6:12 pm

Skyrage wrote:Well, as an EVE player, I must say that it is partially incorrect that new players cannot do anything from the get-go. If you have the basic knowledge you can start off PvP'ing almost immediately. The thing that EVE does right in this regard is that a new player always have a chance of taking out other players that have played the game for years, it all depends on circumstances. As I said before however, the main drawback that keeps many from doing so is simply because of the lack of knowledge which cannot be learned overnight.

Haven and Salem fails horribly in this regard, which is why I believe that Salem will never kick off in the mainstream and will become just as niched and low-populated as Haven. The gap between old and new players in these games get huge in an extremely short amount of time and there's absolutely nothing a new player can do to stand up to old players if they're attacked. Not exactly a good selling point to the majority of gamers. Circumstances does not matter as the outcome will always be the same. The concept is of course flawless and extremely refreshing, but the execution is far from the ideal. It does not take into account causality versus hardcore gaming whatsoever, and it also has a progression system where long term players can be hundreds of times stronger than new players - in a full PvP focused world with permanent death.

Kinda a shame that the game limits itself to this degree cause the concept itself is something that the stale gaming world desperately needs.


I've seen 30 UA players kill others with 150+ UA. You don't know what the fuck you're talking about.
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