W7 combat

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Re: W7 combat

Postby ramones » Tue Nov 19, 2013 11:32 am

Jojjkano wrote:If rbow gets buffed we will build outposts at rivers with mms alt and autoshooting bot, then just port and collect free gear :)

Every mountain, swamp, hq node that we own will be guarded with mms alts, noone will be able to plant rams at AD villages cause mms alts will be guarding the walls etc etc etc.

And do you really want to walk up to your own walls and c 10 rbow equipped chars with autoshoot bot enabled.

Theres probably more exploits that im missing.

#getschooled


I'm not sure if you know what you are talking about. How will someone even with 500mm and q150 rbow aim your ass if you are moving along? You wont even do that with a sling, so the river thing with gear collecting is pure fail.

Feel free to come to me with best rbow you can make, I'll put up my gear and you can shoot whole quiver out on me and we can see what will happen. Most likely nothing, my gear would drop few HP (if even), while you will loose 40 arrows and nerves. And to shoot full quiver you will probably also need 20min. Specially if you want to hit me. And don't forget, this is close range!

Anyone who says rbows don't need a buff, clearly didn't held rbow since w3 changes.
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Re: W7 combat

Postby Jojjkano » Tue Nov 19, 2013 1:28 pm

U must have misunderstood me, i was talking about if they change rbow to armor piercing dmg, u would insta die if u walked up to your walls.

And if theyre ever going to be useful in combat u must be able to shoot at moving targets.

And lets just not try and hide the fact that the only reason why anyone would want an rbow buff is so they can be faggots and kill ppl afking inside their village or simply just snipe them while theyre doin work inside their village. And as soon as they have done so they will port away and stay logged off for 9 days, cause that is just the nature of these cowards.

Everything that is easily exploited will be exploited, have you not been playing this game the last few years?
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Re: W7 combat

Postby ramones » Tue Nov 19, 2013 1:59 pm

By piercing damage i ment as 5% of dmg rbow can do. Like q1xx rbow can now hit for 1300 dmg (max dmg). If you have 1500 ac, you wont get harmed with lot of shots before you will actually start taking damage on hp. With pierce option you would still get armor damaged, but 5% damage would go through. Or maybe 2%, could be dependand of stats, gear, whatever. Meaning that you still get hit even if you got good armor.

There is no way for instant death for what I'm saying here, except if your armor is really low, then thats already the case with good q rbows.
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Re: W7 combat

Postby Jojjkano » Tue Nov 19, 2013 2:03 pm

What if 10 ppl is shooting at you?
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Re: W7 combat

Postby ramones » Tue Nov 19, 2013 2:12 pm

You can still move and no one will be able to even aim at you. I didn't say to change speed, thats fine. And on how many occasions do you see 10 peopleaiming at you?

How many end-game rangers you have in this world? There were maybe 2-3, but after reaching good CTCs its simply no more point in having them, so everyone went UA/melee afterwards and start carrying b12 with him.

If there are 10 people shooting at you, that means you should rather retreat, or bring 9 more with yourself so its even.
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Re: W7 combat

Postby ydex » Tue Nov 19, 2013 2:26 pm

ramones wrote:By piercing damage i ment as 5% of dmg rbow can do. Like q1xx rbow can now hit for 1300 dmg (max dmg). If you have 1500 ac, you wont get harmed with lot of shots before you will actually start taking damage on hp. With pierce option you would still get armor damaged, but 5% damage would go through. Or maybe 2%, could be dependand of stats, gear, whatever. Meaning that you still get hit even if you got good armor.

There is no way for instant death for what I'm saying here, except if your armor is really low, then thats already the case with good q rbows.


if the only thing that is changed is that 5% will always go through this still means ppl can make 10 bot alts (with relativly low perc even since its still chance to hit full dmg, right?) and with these make it so no one can ram their walls. ofc the river thing might not be too successfull and other snipe tactics where ppl are able to move. but how annoying would it be to walk into an area just to realize u have to run if u want to go past it or simply leave if u want too live? and even worse for nabs who dont have ur 1500+ ac right?

therefor i still think the point stands, as long as game is this easy to bot rbows will be too dangerous if they get buffed (specially if it is so they do piercing dmg).

(and i still don't think getting 500-1k perc is to bad seeing how fighters get 500 agi, 500 con, 1k str. why shouldnt archers have something similar?)
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Re: W7 combat

Postby ramones » Tue Nov 19, 2013 4:43 pm

U do realise that its not about perception but its about perception vs agility right? It means crappy alt would do so low dmg, that even 10 of them would need 1 hour to halve your HHP. None of you really did any ranged combat in HnH, or what? :roll:

I still suggest you guys to make some tests and you will see by yourself.
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Re: W7 combat

Postby Jojjkano » Tue Nov 19, 2013 4:47 pm

U could pop out a mms alt for maximum dmg really fast, perc is really not hard to grind.

And how many of the population do you think has the top AC possible at any given moment?

But please go ahead and buff rbows it will just be easier to kill everyone. :lol:

The fact that it takes like 400mms and you are set to kill titans the rest of the world is so fukn sweet aswell.
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Re: W7 combat

Postby ydex » Tue Nov 19, 2013 4:52 pm

ramones wrote:U do realise that its not about perception but its about perception vs agility right? It means crappy alt would do so low dmg, that even 10 of them would need 1 hour to halve your HHP. None of you really did any ranged combat in HnH, or what? :roll:

I still suggest you guys to make some tests and you will see by yourself.


well tbh it has been a long time since i really did :P 2 times per /opponents agi always guarantess highest hit afaik (hence the 1k perc asuming opponents have max 500 agi). that's why i usuakky use the numbers 500-1k when i talk about it since that means equal to or twice the agi.

but as i remember it the per/agi is the minimum dmg, meaning there is still a chance to hit high even if ur per is low (with low i mean like 50o or simply equal per to their agi)?
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Re: W7 combat

Postby ramones » Tue Nov 19, 2013 5:03 pm

Jojjkano wrote:U could pop out a mms alt for maximum dmg really fast, perc is really not hard to grind.

And how many of the population do you think has the top AC possible at any given moment?

But please go ahead and buff rbows it will just be easier to kill everyone. :lol:

The fact that it takes like 400mms and you are set to kill titans the rest of the world is so fukn sweet aswell.


U do know that maximum dmg is your double perception that oponent's agility? how "easy" it is for your alt to even surpass my main chars agility, where is even double?

Please, look at this from perspective of a person who would rather see whole world be peacefull than tons of chars dying every day. But i love ranger stuff, so if it is in the game, it should be there with reason not for decoration. Fact is, that you cannot hurt endgame player with endgame gear with your endgame bow and endgame stats.
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