Recent changes

General discussion and socializing.

Re: Recent changes

Postby WarpedWiseMan » Thu Dec 29, 2011 6:09 am

Which is why resource nodes should replenish faster or be more prevalent. Giving griefers nothing to do would go a long way towards making this game more fun.
btaylor wrote:I have learned that the game doesn't follow the principles of mathematics. If you want something and the game is in a good mood you can get it, whatever it is. More often than not, however, the game wants you to die.

-Avatar by SacreDoom

Image
User avatar
WarpedWiseMan
 
Posts: 1059
Joined: Fri Jun 25, 2010 8:34 pm
Location: A throne.

Re: Recent changes

Postby Jackard » Thu Dec 29, 2011 6:11 am

Sarchi wrote:Wakfu's not available at the moment. :) Much better game with much better graphics and combat system.

i enjoy their graphics, but wakfu has too many restrictions on stuff like terraforming, crafting and building to call it a "better" game

be more honest
User avatar
Jackard
 
Posts: 8849
Joined: Sun Jul 12, 2009 6:07 am
Location: fucking curios how do they work

Re: Recent changes

Postby boshaw » Thu Dec 29, 2011 6:13 am

bmjclark wrote:but being able to protect a resource spot forever just because you can keep the auth up on a town is retarded.


Why not ram the crs if you want their river clay that bad?
User avatar
boshaw
 
Posts: 1590
Joined: Tue Jun 01, 2010 10:22 pm

Re: Recent changes

Postby Jackard » Thu Dec 29, 2011 6:15 am

boshaw wrote:Why not ram the crs if you want their river clay that bad?

Image
User avatar
Jackard
 
Posts: 8849
Joined: Sun Jul 12, 2009 6:07 am
Location: fucking curios how do they work

Re: Recent changes

Postby Oddity » Thu Dec 29, 2011 6:30 am

bmjclark wrote:Should totally bring back brick bashing, just make it take a fucking long ass time :)

It always did -- even with 300ql hemp that gave you insane FEP bonuses on awesome tables that had ~3% Hunger mod.

I think it would make things interesting if loftar just flipped that "can't be Adventure > Destroy'd" flag he's set on the brickwalls :D
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
User avatar
Oddity
 
Posts: 1979
Joined: Sun Jun 20, 2010 12:04 am
Location: BC, Canadia

Re: Recent changes

Postby cobaltjones » Thu Dec 29, 2011 6:45 am

I don't have any links to any posts, but I specifically remember jorftar responding "Making things prohibitively more material expensive isn't a solution to the problem!" while discussing something completely unrelated years ago. Funny how laziness overrides.
User avatar
cobaltjones
 
Posts: 2725
Joined: Tue Dec 07, 2010 1:27 am

Re: Recent changes

Postby Sarchi » Thu Dec 29, 2011 6:52 am

cobaltjones wrote:I don't have any links to any posts, but I specifically remember jorftar responding "Making things prohibitively more material expensive isn't a solution to the problem!" while discussing something completely unrelated years ago. Funny how laziness overrides.


lol
User avatar
Sarchi
 
Posts: 2517
Joined: Sat Jun 12, 2010 1:14 am
Location: 109, -37

Re: Recent changes

Postby Aerocross » Thu Dec 29, 2011 6:56 am

So let me get this straight--you seriously think there's no incongruity in how a village crossroads costs many times more to make than the village itself? Previously, you justified not taking action against people who were phishing accounts out of a concern that your measures would be construed as hasty and ill-considered, so why did the sudden change of tune? It might be pointless for me to say this, but you should at least engage with some of the suggestions and feedback the other players in this thread have offered instead of just dismissing it as "drama" or "complaints".
Aerocross
 
Posts: 32
Joined: Sun Aug 14, 2011 3:19 pm

Re: Recent changes

Postby maze » Thu Dec 29, 2011 7:04 am

Sarchi wrote:
...Of course, this isn't something that I'd expect for people who have never been apart of any significant factions like Sodom to comprehend. All I see now are a bunch of newfags and idiots who know next to nothing.


Hmm, Sarchi tends to forget that alot of the new power's are people that have also played in the old world from w1-3. (w2 here) and have played big super power faction's...and fought sodom...and broke into sodom. . . . . .(yea, no going back into mazes pass)

Sarchi wrote:All of your veterans have permanently left the game already.


Erm...hi...some of us still here....even some of the goons are still around :D
sodom wanna come fight some goon's, AD, killville jeez list goes on....but yea there member again? :D

sodom is the english super Sarchi. we all know that. stop being a brown nosier.
So you wanna know the poland super power? or the russian super power's? even your own leader has complemented on them. (w3)
WARNING! MY ENGISH SUCKS.
game ideas
User avatar
maze
 
Posts: 2633
Joined: Sat Mar 27, 2010 3:15 am
Location: Canada

Re: Recent changes

Postby Sarchi » Thu Dec 29, 2011 7:25 am

Except you were never Jorb's Anal Friends.
User avatar
Sarchi
 
Posts: 2517
Joined: Sat Jun 12, 2010 1:14 am
Location: 109, -37

PreviousNext

Return to The Inn of Brodgar

Who is online

Users browsing this forum: Claude [Bot] and 1 guest