Petition from Russian Community. For Developers

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Re: Petition from Russian Community. For Developers

Postby RJT » Thu Mar 17, 2011 6:16 pm

FSumkin wrote:
jorb wrote:The people on the inner party are from lots of different groups

And so what?
jorb wrote:sweetie

I'm a very tolerate man, really, but keep your hands to yourself, please

Way to make a comment perverted. Am disappoint :|
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[8:22:04 PM] Ravian: We left in the other direction
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Re: Petition from Russian Community. For Developers

Postby iflamberg » Thu Mar 17, 2011 6:18 pm

He also caused a lot of those problems you've had. I don't know how much you guys read these forums, but he's been doing everything within his power to set everyone else against Russians. Seriously, every time I accused AD of something, he claimed how it's because they're Russians (even though 1/3 of my own group is Russian). And I bet he told you guys quite a number of fancy stories of how all the bourgeoisie are evil and want to kill innocent Russians. Radicalising the political environment is the oldest trick in the book for seizing control of the masses. So to this end AD systematically destroyed Russians who had good relationship with the international players. Sure, he helped you guys against some thieves, but that was just to further his agenda, and I wouldn't be surprised if he had sent some of those thieves himself. I mean, Bottleneck's war agains AD in world 4 started because we killed a thief who stole from some Russian friends of our allies, and that thief turned out to be an AD member.

As far as both Sodom and AD become very powerfull, there are lot of kids who call themselfs "AD" or "Sodom" at sight. People lie (c) House. There are lot of cases when village was raided by someone who was crying "sodom forever" and then rangers find them in a village with a name writen cyrillic. Same, every second russian who has been raided cry "I'm from AD, they will kill you", while certanly he's not from AD.
Regards, Ivan Flamberg.
There are rangers who help people who has been raided. Do they care about justice? Hell, no. They just hide their blood thirst behind white clothes.
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Re: Petition from Russian Community. For Developers

Postby APXEOLOG » Thu Mar 17, 2011 6:18 pm

Potjeh wrote:And people who live in the same supergrid as your enemies = enemies, from what I've seen last world. Lots of newbs in our area got raided, and we didn't even know who they are. How can you be surprised that I think you're the bad guys when you use such indiscriminate methods? It's like when Team America "saves" Paris from terrorists.


What can i say? In our forum we have threads called "Anti-russians strikes again" where our players write about how they were killed just because they are russians and thay may have some relations with AD
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Re: Petition from Russian Community. For Developers

Postby Potjeh » Thu Mar 17, 2011 6:19 pm

Problem is, we tracked those scents to confirmed AD forts.
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Re: Petition from Russian Community. For Developers

Postby Garlicman » Thu Mar 17, 2011 6:20 pm

APXEOLOG wrote:
Garlicman wrote:Take median stats over some time if you want some credibility (and if we assume that numbers like there are really important) - it's now 20:10 in Central Russia, so no wonder a lot of people is online.

Oh sorry i forget about timesones. But nevertheless i think all russians players read this forum.


I'm sorry, by "this forum" you mean havenandhearth.ru or havenandhearth.com?
I can tell that i don't read havenandhearth.ru - because all of the necessary first-hand info can be found on official forum, here. And i dare guess there's at least a few people who do the same.
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Re: Petition from Russian Community. For Developers

Postby Jackard » Thu Mar 17, 2011 6:21 pm

Potjeh wrote:
APXEOLOG wrote:Potjeh we also have good relationship with lots of international players and villages. I hope you know that friend of enemy = enemy, so all villages which was friends of our enemys automatically became our enemys.

And people who live in the same supergrid as your enemies = enemies, from what I've seen last world. Lots of newbs in our area got raided, and we didn't even know who they are. How can you be surprised that I think you're the bad guys when you use such indiscriminate methods? It's like when Team America "saves" Paris from terrorists.

speaking of which, AD killed off a few allies and some total strangers in our area but only hit one of our outposts

pretty shoddy aim??
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Re: Petition from Russian Community. For Developers

Postby iflamberg » Thu Mar 17, 2011 6:22 pm

Anyone can call village "AD outost", or "AD super base" or something.
Again, often russian players who are not a part of AD raid village and cry "we're AD" to make ppl fear.
Regards, Ivan Flamberg.
There are rangers who help people who has been raided. Do they care about justice? Hell, no. They just hide their blood thirst behind white clothes.
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Re: Petition from Russian Community. For Developers

Postby APXEOLOG » Thu Mar 17, 2011 6:22 pm

Potjeh wrote:Problem is, we tracked those scents to confirmed AD forts.


At 90% times we have scents to that villages.

Garlicman "this" means russian forum. Ok maybe some players read official forum but most of russians still read ru-forum
Last edited by APXEOLOG on Thu Mar 17, 2011 6:24 pm, edited 1 time in total.
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Re: Petition from Russian Community. For Developers

Postby Potjeh » Thu Mar 17, 2011 6:24 pm

You mean to all those newb farms in our grid? I'm not talking villages, I'm talking systematic raiding of people who had little more than a small field, log house and wicker fence. We found dozens of those in our grid, and they led to AD forts. These victims were people who I wouldn't really expect to have criminal skills.

And when I say AD forts, I mostly mean that fort I posted image of earlier, which we know for a fact is AD because Koya posted screens of the same fort to brag about owning a brand new goon skeleton.
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Re: Petition from Russian Community. For Developers

Postby APXEOLOG » Thu Mar 17, 2011 6:25 pm

Potjeh wrote:You mean to all those newb farms in our grid? I'm not talking villages, I'm talking systematic raiding of people who had little more than a small field, log house and wicker fence. We found dozens of those in our grid, and they led to AD forts.


No. I mean all our players travel with tracking on. So if we see some vandalism/theft/murder somewere we can track it.
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