W7 combat

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Re: W7 combat

Postby Potjeh » Wed Dec 04, 2013 7:13 pm

dagrimreefah wrote:I have a suggestion:

Movement hits should count as a 100% attack for the attacker.

Best idea so far.
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Re: W7 combat

Postby jordancoles » Wed Dec 04, 2013 7:39 pm

Potjeh wrote:
dagrimreefah wrote:I have a suggestion:

Movement hits should count as a 100% attack for the attacker.

Best idea so far.
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

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Re: W7 combat

Postby HasseKebab » Wed Dec 04, 2013 9:00 pm

dagrimreefah wrote:I have a suggestion:

Movement hits should count as a 100% attack for the attacker.


Currently mvment hits count as 200% your attack weight if u didn't know.
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Re: W7 combat

Postby Ninijutsu » Thu Dec 05, 2013 2:33 am

HasseKebab wrote:
dagrimreefah wrote:I have a suggestion:

Movement hits should count as a 100% attack for the attacker.


Currently mvment hits count as 200% your attack weight if u didn't know.


It doesn't matter how much weight your attack counts for if you have 2 attack bar. The suggestion is that it counts as if you have 100% attack bar no matter what.
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Re: W7 combat

Postby ydex » Thu Dec 05, 2013 5:24 am

dagrimreefah wrote:I have a suggestion:

Movement hits should count as a 100% attack for the attacker.


this idea is pretty amazing. it would open up for those really low chars to break def of a titan, if the lowstat one is simply alot more skilled, and yet it would allow for stats to make an important difference whilst making chases less tedious. quite impressed i must say :)


Edit; re-read this and realized i was thinking about it wrong. this would just mean an extra oppurtunity for block whilst moving even if similar stat char hits u moving, def needs to go to 0 when similar stat person hits u moving (and obv it shouldnt 0 when lower stat ppl hits u). then in the following attack i wouldn't mind if this is how it worked tho. so it could be a combination of attacker counts as 200% weight but attackers bar also counts as 100% full. not quite sure how to word that, or how that would be suppose to work tho :P
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Re: W7 combat

Postby Jojjkano » Fri Dec 06, 2013 2:30 pm

Atk weight isnt 200% atm, defense weight however is 25% in movement.
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Re: W7 combat

Postby Jojjkano » Fri Dec 06, 2013 3:28 pm

jordancoles wrote:Image
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Re: W7 combat

Postby dafels » Fri Dec 06, 2013 3:30 pm

Jojjkano wrote:
jordancoles wrote:Image


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Re: W7 combat

Postby jordancoles » Fri Dec 06, 2013 10:11 pm

Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

Check out my pro-tips thread
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Re: W7 combat

Postby Ninijutsu » Fri Dec 06, 2013 10:12 pm

jordancoles wrote:http://www.havenandhearth.com/forum/viewtopic.php?f=7&t=34346&start=180#p456423 Wtf


It's not more attack for the attacker, it's less defense for the defender. You're mistaken.
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