Botting Tutorials for Newbies DEBATE

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Re: Botting Tutorials for Newbies

Postby ramones » Fri Jan 13, 2012 3:08 pm

maze wrote:Farm bot's are not the best at Q sorting.


I guess you should find yourself better programer.
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Re: Botting Tutorials for Newbies

Postby Jester87 » Fri Jan 13, 2012 3:17 pm

ramones wrote:
maze wrote:Farm bot's are not the best at Q sorting.


I guess you should find yourself better programer.


Or get a tutorial ;)

:lol:
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Re: Botting Tutorials for Newbies

Postby brohammed » Fri Jan 13, 2012 4:18 pm

I think "botting" needs to be incorporated into the game, with basic pathfinding and task-doing AI. Instead of a hearthling, you control a family of hearthlings, more like an RTS. Incorporate the old family structure into the game somehow. That's a big change though, perhaps not the right one.

I think we all agreed ages ago though that there's no need for a clickfest when, say, harvesting a huge field. That's not good gameplay.
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Re: Botting Tutorials for Newbies

Postby Oddity » Fri Jan 13, 2012 7:06 pm

I'd rather they replace the tedious, boring, "void of decision making" tasks with fun ones. "Make bots do everything" isn't good gameplay, either.
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Re: Botting Tutorials for Newbies

Postby Jester87 » Fri Jan 13, 2012 7:11 pm

Oddity wrote:I'd rather they replace the tedious, boring, "void of decision making" tasks with fun ones. "Make bots do everything" isn't good gameplay, either.


I think this game is beyond hope, though.

Also: I just finished first bot script - Deforestation.bot. All it does it walk around chopping down all of the trees (doesn't bother to stack them). Anyone down for starting the League of Deforestation with me? :lol:
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Re: Botting Tutorials for Newbies

Postby Patchouli_Knowledge » Fri Jan 13, 2012 7:16 pm

Jester87 wrote:
Oddity wrote:I'd rather they replace the tedious, boring, "void of decision making" tasks with fun ones. "Make bots do everything" isn't good gameplay, either.


I think this game is beyond hope, though.

Also: I just finished first bot script - Deforestation.bot. All it does it walk around chopping down all of the trees (doesn't bother to stack them). Anyone down for starting the League of Deforestation with me? :lol:


I think you are a bit late for that, they existed in world 4 (and turning boards into buckets and dumping them).

There may be a game that is a bit of an anti-thesis to what we are discussing, anti-idle. While it is considered an idle game, it is surprisingly fun when actively playing. Also, chess. You can bot chess but entirely defeats the point of playing it at all since the reason for playing it is pitting your mind against another (minus testing your AI creation capabilities against some of the the greatest minds out there).
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Re: Botting Tutorials for Newbies

Postby bmjclark » Fri Jan 13, 2012 7:17 pm

Jester87 wrote:I think this game is beyond hope, though.


Your opinion you've formed over the course of 1 month of playing with no development is extremely valuable to all of us. The great intelligence you've shown by being slung to death is above and beyond anything anyone else on this forum can bring to the table.
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Re: Botting Tutorials for Newbies

Postby Jester87 » Fri Jan 13, 2012 7:19 pm

Patchouli_Knowledge wrote:
Jester87 wrote:
Oddity wrote:I'd rather they replace the tedious, boring, "void of decision making" tasks with fun ones. "Make bots do everything" isn't good gameplay, either.


I think this game is beyond hope, though.

Also: I just finished first bot script - Deforestation.bot. All it does it walk around chopping down all of the trees (doesn't bother to stack them). Anyone down for starting the League of Deforestation with me? :lol:


I think you are a bit late for that, they existed in world 4 (and turning boards into buckets and dumping them).

There may be a game that is a bit of an anti-thesis to what we are discussing, anti-idle. While it is considered an idle game, it is surprisingly fun when actively playing. Also, chess. You can bot chess but entirely defeats the point of playing it at all since the reason for playing it is pitting your mind against another (minus testing your AI creation capabilities against some of the the greatest minds out there).


Oh yeah I know. All I did was modify the existing code that stacks them since I am just creating a bunch of newbie characters to deforest the entire map. I'll be working on more complicated scripts when I have the time to learn more about the language. I just thought it'd be funny when there are no more trees for newbies. :lol:
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Re: Botting Tutorials for Newbies

Postby Jester87 » Fri Jan 13, 2012 7:19 pm

bmjclark wrote:
Jester87 wrote:I think this game is beyond hope, though.


Your opinion you've formed over the course of 1 month of playing with no development is extremely valuable to all of us. The great intelligence you've shown by being slung to death is above and beyond anything anyone else on this forum can bring to the table.


:lol:

I based it upon comments by veteran players. You mad about it?
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Re: Botting Tutorials for Newbies

Postby Patchouli_Knowledge » Fri Jan 13, 2012 7:23 pm

You are aware that it will take a very very long time to accomplish that. Not to mention getting killed by random raiders, bears, boars, and thorns. Also good luck with the pathfinding.
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