Scripts abusing in w7

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Re: Scripts abusing in w7

Postby JackTheRiot » Sat Jun 29, 2013 9:57 pm

Sevenless wrote:It's cheating if the devs call it cheating though, and while they don't suggest people bot I'm not certain they've ever said people shouldn't bot.

No, that's not how it works. It's cheating, whether the devs accept the cheats or not is irrelevant. For example, you can cheat in Age of Empires, in a multiplayer match. The devs themselves put them in the game, and they allow the players to decide if they want to cheat or not. But that doesn't change the fact that they ARE using cheats.

Sevenless wrote:But honestly, I enjoy the game more with bots for some things. A lot more.

Hauling wood is tolerable at first, but it gets a bit old after the first 2-3 thousand logs. And in general it's hard to find players young enough to hire to do that work. Not to mention hiring people in this game is a large security risk. Point being in some instances it actually improves the game, especially for overly grindy activities that bear no reward or alternative to mass clicking 10 pixels apart for hours on end.

Again, just because you CAN use bots doesn't mean you should. You don't like how the game works? Stop playing. You like the game, but dislike certain parts of it? Wait until the developers change that parts (hah!), or accept them. Just because using bots is allowed doesn't mean it's morally acceptable (and yes, whether it's ethical or not is the only thing we can discuss here, because until using bots or scripts is a bannable offense, people will keep doing it).

Also: Anyone can bot now that there's public bot clients available.

I reiterate my point.
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Re: Scripts abusing in w7

Postby WarpedWiseMan » Sat Jun 29, 2013 10:24 pm

Annnnnd this is why I laugh at people who claim to "win" at this game or play it crazy hours to keep ahead of the curve.

The people who win at Haven & Hearth are the ones who make a new friend or run a fairly successful community driven town. The Russian fucktards and Nao and Odditown and painhertz types who play this game like it is the pinnacle of PvP aspired combat simulations because of the permadeath feature are such fucking jokes.
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Re: Scripts abusing in w7

Postby Nummy » Sat Jun 29, 2013 10:25 pm

Make foraging script public or I urge all players who are against foraging bot to abandon this world and stop playing until something is done against that game abuse. This will fall on deaf ears but still worth a try. I know for me that I'm probably going to quit this world and come back when things are fixed or until script is made public.
It's pointless to play at the moment. Everything loses value and we have overinflated characters which cannot be defeated as they have 5x stats than normal player. It's already shitfest around world. Seen much ganking squads moving around killing everyone on sight without fearing any consequences.
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Re: Scripts abusing in w7

Postby Nummy » Sat Jun 29, 2013 10:27 pm

WarpedWiseMan wrote:Annnnnd this is why I laugh at people who claim to "win" at this game or play it crazy hours to keep ahead of the curve.

The people who win at Haven & Hearth are the ones who make a new friend or run a fairly successful community driven town. The Russian fucktards and Nao and Odditown and painhertz types who play this game like it is the pinnacle of PvP aspired combat simulations because of the permadeath feature are such fucking jokes.

Problem is that you cannot even try to make successful community (at least not public) because those overinflated characters/players can easily grief you village 24/7. They can kill all your foraging alts, they can drop quality of resources to minimum. Now it's even a joke grief with vandalising, as you can create suicidal army with only one goal: destroy your node. Yeah and then go out and play?
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Re: Scripts abusing in w7

Postby algeralith » Sat Jun 29, 2013 10:28 pm

WarpedWiseMan wrote:Annnnnd this is why I laugh at people who claim to "win" at this game or play it crazy hours to keep ahead of the curve.

The people who win at Haven & Hearth are the ones who make a new friend or run a fairly successful community driven town. The Russian fucktards and Nao and Odditown and painhertz types who play this game like it is the pinnacle of PvP aspired combat simulations because of the permadeath feature are such fucking jokes.


Whoa now, Odditown is a peaceful village who does a lot of good for the community. We are highly offended
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Re: Scripts abusing in w7

Postby Garfy » Sat Jun 29, 2013 10:31 pm

Nummy wrote:Problem is that you cannot even try to make successful community (at least not public) because those overinflated characters/players can easily grief you village 24/7. They can kill all your foraging alts, they can drop quality of resources to minimum. Now it's even a joke grief with vandalising, as you can create suicidal army with only one goal: destroy your node. Yeah and then go out and play?


But isn't using foraging alts exploiting the system and no better than cheating?

You know the game has permadeath, you know foraging can be dangerous, so to avoid dying you make another character whose death is no big loss. You're circumventing the system to your own advantage and no better than botters or cheaters.
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Re: Scripts abusing in w7

Postby WarpedWiseMan » Sat Jun 29, 2013 10:34 pm

algeralith wrote:
WarpedWiseMan wrote:Annnnnd this is why I laugh at people who claim to "win" at this game or play it crazy hours to keep ahead of the curve.

The people who win at Haven & Hearth are the ones who make a new friend or run a fairly successful community driven town. The Russian fucktards and Nao and Odditown and painhertz types who play this game like it is the pinnacle of PvP aspired combat simulations because of the permadeath feature are such fucking jokes.


Whoa now, Odditown is a village. We are high


FTFY
btaylor wrote:I have learned that the game doesn't follow the principles of mathematics. If you want something and the game is in a good mood you can get it, whatever it is. More often than not, however, the game wants you to die.

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Re: Scripts abusing in w7

Postby Nummy » Sat Jun 29, 2013 10:38 pm

Garfy wrote:
Nummy wrote:Problem is that you cannot even try to make successful community (at least not public) because those overinflated characters/players can easily grief you village 24/7. They can kill all your foraging alts, they can drop quality of resources to minimum. Now it's even a joke grief with vandalising, as you can create suicidal army with only one goal: destroy your node. Yeah and then go out and play?


But isn't using foraging alts exploiting the system and no better than cheating?

You know the game has permadeath, you know foraging can be dangerous, so to avoid dying you make another character whose death is no big loss. You're circumventing the system to your own advantage and no better than botters or cheaters.

All can use that technique and only I gain out of that. Nobody is in disadvantage because of that... You still don't get game breaking exploit vs. only somone benefit "trick"/exploit do you?
Also using forager alt is older trick from w3 when I start playing people already used that. It's about distributing stats so you don't need to pump up FEP's on one character so much so you can forage. If you want to be successful in w3 you had to pump up your perc and expl. If you wanted to hunt all together you also pumped MM on one character. That was it. You had hunting/foraging alt. With w5 we got new system with high requirements of int to be able to study more curios simultaneously and if you pump your main with only int and perc you pretty much f**k up other stats. So again I mainly use forager alt because I can afford to f**k up stats. Blame the game not the players. Also with new system everybody started to use alts for simple but dangerous tasks, like gathering wood, water, clay,... This would be called smart use of game mechanics in other games and it's not game breaking exploit.
Botting on other hand is already bannable exploit in most games and botting to get über advantage over others is and should be highest on the list.
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Re: Scripts abusing in w7

Postby JackTheRiot » Sat Jun 29, 2013 10:43 pm

Garfy wrote:
Nummy wrote:Problem is that you cannot even try to make successful community (at least not public) because those overinflated characters/players can easily grief you village 24/7. They can kill all your foraging alts, they can drop quality of resources to minimum. Now it's even a joke grief with vandalising, as you can create suicidal army with only one goal: destroy your node. Yeah and then go out and play?


But isn't using foraging alts exploiting the system and no better than cheating?

You know the game has permadeath, you know foraging can be dangerous, so to avoid dying you make another character whose death is no big loss. You're circumventing the system to your own advantage and no better than botters or cheaters.

I personally agree that using alts IS cheating, but a "different" kind of cheating. The way the game is designed, using alts is almost a necessity; bots are a commodity. You are still controlling an alt; the bot is pretty much automatic.
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Re: Scripts abusing in w7

Postby ArvinJA » Sat Jun 29, 2013 10:44 pm

This debate has already been had: Report and abuse!

EDIT:
WarpedWiseMan wrote:and Odditown

Not really.

Also, Odditown has a pretty good track record of making our stuff available to the community and shed light on what we're able to do.
We report bugs if they're unknown. Alg made and hosts the public world map and has been doing so for many worlds now (sabinati now does the domain though), we made public auto-aggro and auto-hearth. I released a radar/highlighter client which prompted Ender to add it to his client &c.
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