Curudan wrote:Delamore wrote:Raephire wrote:HP is not a measure of wounds received, it represents more, the overall combat fatigue that your body withstands, Dodging without receiving hp damage would be an effortless dodge, a hit that damages you but not by much would be similar to a dodge that exhausts you.
Have the devs said that? Or is this your flimsy argument to justify that many arrows?
That is the flimsy argument presented by the inventors of the HP system. It is the only way that the HP system, as a whole, makes any sense.
Yeah, never did like HP.

Except in D&D4E, it's a lot more dynamic in that.