bakrael wrote:Punctilious wrote:http://www.deadfrontier.com
Great fun! Browser game and no "u need energy to do this".
Best played with a group.
good call.
very good. Ive been looking for this for awhile now.
bakrael wrote:Punctilious wrote:http://www.deadfrontier.com
Great fun! Browser game and no "u need energy to do this".
Best played with a group.
good call.
Zamte wrote:I second Travian. The gold buy options aren't that big an advantage, if any at all. Anything you can do with them you could do by playing or just being smart. The one big one I used a lot was the 1:1 market which lets you trade X of a resource for the same of another. However each round you start with free gold and it's enough for ten or so trades.
Travian however is very stressful and very competitive. You also have to be smart, and diplomatic. People who've built up for months are often taken out entirely, every last town destroyed, because they smart off to a neighbor in a PM and the neighbor decides to bomb them with troops and catapult waves. I've personally taken out a few such people in the rounds I've played.
However, the game is highly skill based, especially if you get in early. By the end you'll easily be managing 30 different towns, with tens of thousands of troops, sending resources all over your empire, and working with allies to secure the round victory for your side. It's the best browser game I have ever played.
They have versions of it in many languages and countries.
http://www.travian.com has a list of countries and their sites along the top if you're interested.
I'd suggest starting on a normal server. If it's too slow paced for you, see if there's a 3x speed server starting soon. 3x will start out at somewhat of a slow pace even too (at least for me), but by the time you're 2-3 months in you'll be spending hours on it.
Bonsar wrote:Zamte wrote:I second Travian. The gold buy options aren't that big an advantage, if any at all. Anything you can do with them you could do by playing or just being smart. The one big one I used a lot was the 1:1 market which lets you trade X of a resource for the same of another. However each round you start with free gold and it's enough for ten or so trades.
Travian however is very stressful and very competitive. You also have to be smart, and diplomatic. People who've built up for months are often taken out entirely, every last town destroyed, because they smart off to a neighbor in a PM and the neighbor decides to bomb them with troops and catapult waves. I've personally taken out a few such people in the rounds I've played.
However, the game is highly skill based, especially if you get in early. By the end you'll easily be managing 30 different towns, with tens of thousands of troops, sending resources all over your empire, and working with allies to secure the round victory for your side. It's the best browser game I have ever played.
They have versions of it in many languages and countries.
http://www.travian.com has a list of countries and their sites along the top if you're interested.
I'd suggest starting on a normal server. If it's too slow paced for you, see if there's a 3x speed server starting soon. 3x will start out at somewhat of a slow pace even too (at least for me), but by the time you're 2-3 months in you'll be spending hours on it.
You're on crack if you dont think buying gold isn't a big advantage. Extra resource production, 10% atk, 10% defense, and market trade are just too good and travian plus makes actually managing more than like 3-4 towns and raiding bareable. I quit awhile ago, and since they have added gold club or some retarded nonsense.
Travian is a fantastic game to play with a large group who can be broken down into 3-5 people that play in different times of day, because not playing for 3-4 you can lose everything and be set back weeks/months.
Bonsar wrote:Extra resource production, 10% atk, 10% defense, and market trade are just too good and travian plus makes actually managing more than like 3-4 towns and raiding bareable.
Phaen wrote:Bonsar wrote:Extra resource production, 10% atk, 10% defense, and market trade are just too good and travian plus makes actually managing more than like 3-4 towns and raiding bareable.
Extra resource production - During early game, people playing optimally (raiding alot) will get most of their resources by stealing from inactive/noob players, not from their own fields. During mid-to--late game, building queues are the limiting factor for growth, not resources.
Phaen wrote:10% atk, 10% def - these were removed from the game a while ago
Phaen wrote:Market trade - it's quite possible to trade with your neighbors/allies instead of trading with the npc, it just takes more micromanagement
Travian plus - this does not make you grow faster
SacreDoom wrote:http://www.boringrpg.com
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