bennethum wrote:Regarding the bucket-nerf: just means I'll be chopping twice as many trees down. Or teapotting peoples clay nodes, etc.
Fear it. Until there's a reasonable, minimally destructive, way to get competetive LPs.. then it's time to grind cutlery, buckets,
plates, mining .. and whatever is currently the flavor of the month. Whatever has a slight edge in terms of LP gained per unit
time will be adopted by the masses until the whine-fest convinces J&L to reduce it.
It's okay anyway, everyone important already has the several-million point lead from buckets, mining walls
afk-style, etc. so I don't care if new people have it worse off.
as i checked yesterday, i was getting around 4500 lp / 12 mins, that means 22500/hour and 180k/8 hours
that is, with 40 carp and Q 135 saw..
warriors who got good enough skills before nerfs are walking between SGs and killing everything they see right now, while those that were late are now doomed to fail even more, since low animal count and too many hunters will just make a reason to kill each other, both to remove rivals and to gain extra lp (however, we are yet to see that), and most other stuff isnt that much faster than bucket grinding.
anyways, im ready to serve for the good cause and give away free HQ saws to noobs
