I guess you can't be a nice guy

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Re: I guess you can't be a nice guy

Postby Korea » Thu Feb 17, 2011 1:09 am

Korea wrote:
cobaltjones wrote:Crates on claims don't decay though. I assumed you knew this and therefore assumed your "outside" comment meant outside your claim. Sorry for assuming you were smarter than you actually are.


/sigh dude. Outside of my house,
Again if you actually read my first post, first sentence actually "So I started playing not to long ago." So no I didn't know they don't decay on your own claim

You just like being an ass don't you?
Last edited by Korea on Thu Feb 17, 2011 1:11 am, edited 1 time in total.
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Re: I guess you can't be a nice guy

Postby cobaltjones » Thu Feb 17, 2011 1:09 am

Korea wrote:
cobaltjones wrote:Crates on claims don't decay though. I assumed you knew this and therefore assumed your "outside" comment meant outside your claim. Sorry for assuming you were smarter than you actually are.


Again if you actually read my first post, first sentence actually "So I started playing not to long ago"

You just like being an ass don't you?

You're the guy that busted out the "reading comprehension, eh?" comment.
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Re: I guess you can't be a nice guy

Postby Kipperdipper » Thu Feb 17, 2011 1:10 am

Grog wrote:oh no, a crate, thats like someone stole you 4 lowq boards.... :cry:


In A.D they kill you if you even steal a stick.
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Re: I guess you can't be a nice guy

Postby Korea » Thu Feb 17, 2011 1:17 am

cobaltjones wrote:
Korea wrote:
cobaltjones wrote:Crates on claims don't decay though. I assumed you knew this and therefore assumed your "outside" comment meant outside your claim. Sorry for assuming you were smarter than you actually are.


Again if you actually read my first post, first sentence actually "So I started playing not to long ago"

You just like being an ass don't you?

You're the guy that busted out the "reading comprehension, eh?" comment.


So ok, you're not making any sense. Because I'm a new player I'm suppose to know everything about this game right? I'm suppose to read your mind and assume you understood the concept outside, is being outdoors like in the woods. Yet you completely ignore the post that states everything I own is on my claim, except the single food crate

My comment also is relevant to anything you quoted because...?
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Re: I guess you can't be a nice guy

Postby cobaltjones » Thu Feb 17, 2011 1:19 am

"Reading comprehension, eh?" is kind of a dick comment.

So naturally I was defensive and equally dickish in my reply.
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Re: I guess you can't be a nice guy

Postby Korea » Thu Feb 17, 2011 1:26 am

cobaltjones wrote:"Reading comprehension, eh?" is kind of a dick comment.

So naturally I was defensive and equally dickish in my reply.


So is implying I would

cobaltjones wrote:He's storing stuff he intends to use off of his own claim, which is just stupid.
Last edited by Korea on Thu Feb 17, 2011 1:37 am, edited 3 times in total.
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Re: I guess you can't be a nice guy

Postby cobaltjones » Thu Feb 17, 2011 1:31 am

Well it is stupid to leave stuff that you don't want to lose off of your claimed area, lol.

Obviously I misinterpreted your post. No need to carry on this horrible derail.
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Re: I guess you can't be a nice guy

Postby sabinati » Thu Feb 17, 2011 2:11 am

Korea wrote:You just like being an ass don't you?


he does
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Re: I guess you can't be a nice guy

Postby Cajoes » Fri Feb 18, 2011 1:25 am

I did something similar in World 3 with my firmly fortified excesses, just put up a barter stand outside the gate and offered baked goods for low quality clay. (Mainly to repair the huge amounts of brick-wall the abandoned settlement had...)

Turns out some people feel bad about taking stuff for free.
And the ones who don't, well, obviously have no inclination not to take the crate as well.
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Re: I guess you can't be a nice guy

Postby TeckXKnight » Fri Feb 18, 2011 2:48 am

Cajoes wrote:I did something similar in World 3 with my firmly fortified excesses, just put up a barter stand outside the gate and offered baked goods for low quality clay. (Mainly to repair the huge amounts of brick-wall the abandoned settlement had...)

Turns out some people feel bad about taking stuff for free.
And the ones who don't, well, obviously have no inclination not to take the crate as well.

That's actually a good idea. Rather than a crate, just build a barter stand at the edge of your claimed land so no one can steal from it or claim it themselves. Then set the price to something like stones, branches, or q10+ clay in exchange for food. This way no one can steal it from you and you can distribute to the poor without worry.
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