by Dondy » Mon Mar 14, 2011 5:49 pm
Bein' a twisted and evil player who gets my jollies from playing against other players one of my first acts was to steal a rabbit bone. Admittedly the person who left it unguarded had three others and I put a bunch of blocks into his house for him and a couple of leeches into the basket as a sort of stealthy recompense but I was still beginning my career as a militant destroyer. : )
I really wanted a saw you see and I hadn't seen a rabbit....
It was worthless. I put the bone back. You can't unlock crafts with stolen or traded stuff, I think. Anyway, having his rabbit bone and my sticks in inventory did NOT enable me to make a saw.
But what the heck, I stood by his house/stockpile of lumber and started building. Five or six minutes later I got bored. Not ONE tick of lp for swooping in and doing the labour while he was out collecting/destroying his stockpile. So I ambled off again.
This system discriminates against griefers! No lp for deforestation, no lp from stolen goods, no lp from using bots... unfair! unfair! Unfair!!
Yes, you can argue that it penalizes all of us but why was this one segment of the population singled out? How can we retain the status quo?
*note jocular tone of post