Attention being governed by int is also a minor annoyance, especially at 1:1. Inventory full of curiosities

Karede wrote: It takes a special kind of autism to play this game
Flame wrote:Actually, in a permanent death game, have the possibility to gain lp from a player killing is a way to cause a killing spree all around the hearthlands.
I-d llike that people kill a player for some reason. hater, boring, bad place at bad time, @you-r crossing my land!@.
Not @I wanna gain lp today.@
WarpedWiseMan wrote:This is the last post I will make regarding the changes. I promise.
To all of you whining about the new LP system being boring, slow, a waiting game:
You are obviously a child. Only 3 year olds want everything RIGHT NOW and throw prissy little tantrums when they can't have it. In almost every other MMORPG you would need months if not years to attain the best skills, items and progress.
As far as the tempo of the game, it is much better. Those of you waiting for that final tick on your Study item are a morons. You are missing out on the beauty of the the game. I've been fishing and exploring. We built a cabin in a cave and started storing provisions. I raid anthills like they were M & Ms. I climbed a mountain and left a bunch of silly runestones across the realm.
I PLAY the GAME. Why can't you people understand this? I have my Attention Limit maxed out and I'm working with my group doing what I can. I didn't have boat building so I raided anthills and foraged for bunnies and plants. And when my buddy got the skill, I cut down trees and made the boards and blocks and he built me one. I was short on LP for Yeomanry because I bought mining like a moron, so I stored my shit on a pal's claim. We searched for better resources, fishing spots and caves. I got Hearth Magic so we could move our hearth fires. We worked as a unit and just enjoyed ourselves.
I'm not trying to say you are stupid, I'm outright saying "You are stupid." The game hasn't changed just the manner in which LP is attained. If all you care about are the little numbers involved then go do some math and leave the rest of us to enjoy what this game is really about: Community, Growth By Trial, and Surviving the Hearthlands.
Retarded OP wrote:In almost every other MMORPG you would need months if not years to attain the best skills, items and progress.
Retarded OP wrote:I'm not trying to say you are stupid, I'm outright saying "You are stupid."