Thanks Jorb and Loftar.

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Re: Thanks Jorb and Loftar.

Postby jorb » Fri Mar 25, 2011 7:24 pm

Potjeh wrote:I think a big part of the problem is that there aren't any quick craftables, other than cone cows.


Barkboat is simple enough and pretty decent. But, yeah, maybe there should be more.
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Re: Thanks Jorb and Loftar.

Postby Potjeh » Fri Mar 25, 2011 7:32 pm

Something with farming, please. Just balance it so it's not superior to actually cooking with those crops, ie it should be something for filling up that last bit of attention (so it should be low attention curio).
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Re: Thanks Jorb and Loftar.

Postby ninja_yodeler » Fri Mar 25, 2011 11:23 pm

Potjeh wrote:Something with farming, please. Just balance it so it's not superior to actually cooking with those crops, ie it should be something for filling up that last bit of attention (so it should be low attention curio).


how about, when harvesting any crop you have a small % chance to find a caterpillar
say maybe attention required= 2
base lp= 65
im not sure about this one though but maybe a 5% chance of finding so around 1 in every 20 crops
the quality depends on the average of soil + crop q
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Re: Thanks Jorb and Loftar.

Postby MagicManICT » Sat Mar 26, 2011 1:11 am

ninja_yodeler wrote:im not sure about this one though but maybe a 5% chance of finding so around 1 in every 20 crops
the quality depends on the average of soil + crop q


I'm not sure about every one in twenty. A small farm can be over 100 crops. Carrots can be farmed extremely frequently if you aren't worried about actually getting carrots (just harvest at seeds). I think the base needs to be a bit higher, too. Do like the quality on it, though.
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Re: Thanks Jorb and Loftar.

Postby LimaZulu » Sat Mar 26, 2011 1:16 am

Potjeh wrote:Something with farming, please. Just balance it so it's not superior to actually cooking with those crops, ie it should be something for filling up that last bit of attention (so it should be low attention curio).


Rare harvest of pea pods:

Lima bean curiosity. :D
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Re: Thanks Jorb and Loftar.

Postby SheepLordSenior » Sat Mar 26, 2011 2:28 am

Foragables should be quick study time and smaller LP while craftables should be long but lots of LP.
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Re: Thanks Jorb and Loftar.

Postby MagicManICT » Sat Mar 26, 2011 2:56 am

LimaZulu wrote:Rare harvest of pea pods:

Lima bean curiosity. :D


Nobody likes lima beans!! :D
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Re: Thanks Jorb and Loftar.

Postby gbrish » Sat Mar 26, 2011 10:49 am

Hey if I haven't yet i'd like to say thank you for the new lp system, it has given me a reason to start playing again . :D
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Re: Thanks Jorb and Loftar.

Postby Norsu » Mon Mar 28, 2011 5:09 am

After having less time to play these last few days my enjoyment of the new system has declined a bit. I have had to dedicate a large amount of my playtime to curiosity hunting. This feels much more grindy than the previous system, which rewarded me for doing things I wanted to do anyway. Of course, the fact is that you had to spend even more time grinding if you wanted to maximise your LP gain in the previous system, but it's just something I wanted to note. Dedicating time purely to farming LPs isn't a great deal of fun.

I don't want this to come across as a complaint, I much prefer the new system, the old one did have that really good point though. Having your character grow by doing stuff you want to do anyway is a lot of fun.
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Re: Thanks Jorb and Loftar.

Postby tShamoc » Mon Mar 28, 2011 5:41 am

MagicManICT wrote:
LimaZulu wrote:Rare harvest of pea pods:

Lima bean curiosity. :D


Nobody likes lima beans!! :D


If you ask me, all beans are curiosities. Namely, the effect they have on the subject that ingests them. Maybe all beans should be incorporated as curiosities. :3

Terrible pitch for an easy curiosity, or good attempt at eliminating a bad vegetable? You decide.

An amend: I wish to offer you, Jorb and Loftar, my sincerest and most heartfelt, earnest gratitude, for your ability to forge, into this sometimes monotonous world, a realm free from the clutches of currency-driven motives; one that, though somewhat obscure, heralds a uniqueness quite unlike any other known form of entertainment, to this observing mind. You have provided a base of inspiration for proactive thought in an unrelated world to our own, one in which proactive thought creates that base of inspiration. Even in my inability to reach into that haven of authentic java coding, and to complete what it is I've set out at doing with other like-minded individuals, I find myself engrossed in observing the interactions spawned, thus, on the game's forum.

I may seem obsessive, but the truth is, I simply enjoy this game more than most others I have encountered. Bravo, gentlemen. May you prosper in future days.
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