
sabinati wrote:In the criminal justice system, the people are represented by two separate yet equally important groups: the rangers who track scents and the forumgoers who prosecute the offenders. These are their stories.
sabinati wrote:In the criminal justice system, the people are represented by two separate yet equally important groups: the rangers who track scents and the forumgoers who prosecute the offenders. These are their stories.
DatOneGuy wrote:warpigs wrote:burgingham wrote:No, see your assumption about MS13 is flawed. We outnumber them greatly in power and playercounts. The siege mechanics are just so flawed that a single man can easily hold a little brickvault forever against a big army.
How can one man hold off say 15-20 people while building/using a ram? I only ask because I have never had the chance to take part in a siege. Do range weapons do that little vs armor if you have about 10 people shooting at a single target?
1)From the inside he only need worry about rangers
2)No one will camp a ram (Leading to 3)
3)All that one person has to do is get to the ram before it dries, and break it.
4)Idol/Charterstone jumping is still and probably always will be possible until loftar finds that it's enough of a damn abuse and boost to defense that it needs to go
5)You can run around and such on the inside to avoid ranger's bows, few (pretty sure it's 0) rangers can shoot a Running(Speed 3) target, 100% sure 0 can shoot a Sprinting one, if you run and use 'sharp turns', no one can shoot you at Speed 3.
Therefore, raiding a brickwall is fucking annoyingly near impossible.
Avu wrote:...as there was justice each time someone killed klaue ever since for him being a fucking douchebag backstabbing traitor scum.
warpigs wrote:Annoying to raid a wall, yes. However, it seems to me that the problem is with the player base. The system should not allow or make it easy for 5 people to siege a brick wall. A siege is just that a siege. You put together a team to protect the RAM at in which different groups take turns guarding it. Once it is ready the rest of you forces come in to start the active part of your siege. Yes maybe the rams could use a buff so once you have it, it takes lets about about 2-6 hours depending on Q of the ram and the people using it. I would really hate to put weeks into building a village with a brick wall only to go to sleep and log on 16 hours later to find my village has been destroyed.
My first online RPG was Asheron's Call (sp) and even tho we did not build villages we claimed areas. When another clan would invade that area we would end up fighting for days until one side was completely demoralized by losing items and their charters' stats were greatly reduced thus causing them to move out. My point is that it should take a great deal to destroy a well built village not an over night raid.
Potjeh wrote:you don't understand the retarded siege mechanics.
Jackard wrote:Sotsa wrote:I'm sad to see a wizard has shrunk your cabin and put it in a bottle.
better luck next time.
fucking wizards
Potjeh wrote:They're using swords as throwing weapons now? Damn cheaters!
MagicManICT wrote:Most raiders aren't into choking another man's chicken. They can do some pretty gay shit, but that's usually the line.
Avu wrote:There is justice and lots of it just that there is no absolute value system that says this is justice and this is not. Killing he who has done harm to you and yours is justice for you, his buddies killing your entire town as a result is justice for them. Russian morons knocking people down asking the target in cyrilic if they're russian then killing all (since none can respond when knocked down) is justice for the great crimes done against the russian fagtown of world 2 (that town was a fucking mess a crime against aesthetics if there ever was one and klaue brought justice to them for the affront of stealing his bandwith) as there was justice each time someone killed klaue ever since for him being a fucking douchebag backstabbing traitor scum.
Sure many of these reasons for justice may seem silly or retarded to one part or another of the populace but thats how the world works. There's no real incentive to go out and hunt all the bad people even if someone could agree who those were exactly. We don't have unmanned drones or nukes, or bomber planes, nor do ingame armies ever resemble real life ones which don't log out for dinner or homework or work or girlfriend and what is that the siege has been lifted due to lack of people?
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