NaoWhut wrote:you CAN aim a RBow while someone's moving,
on run it'll barely go up, but it still goes up
just a little, along with highQ arrows and 350MM
you can still drop moving targets, it'll just go a
bit slow
With best Q RBows we ever made W3, best Q arrows out of q200 trees, and them moving once consistently. If you make 'sharp turns' it drops the aim even faster, and when they do this it becomes impossible to shoot them/aim at them indeed.
With q120 RBows we can make now, not sure arrow Q haven't made peak arrows, probably 150-170 (bear bone, best Q trees[I don't entertain myself this way anymore]), you'd have about 300 Effective MM cap both ways, that's enough to lose 'slowly' on a 'Run' target, break even on a 'Walk' target, and gain on a 'Crawl' target. Moving erratically with sharp turns, it's not enough to hit 'Walk', it's enough to lose sharply on 'Run', and still hit 'Crawl'.
You won't be winning any medals with aiming speed on any moving target, any time soon.
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