Project Zomboid

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Re: Project Zomboid

Postby NaoWhut » Wed Jun 22, 2011 12:07 am

o.o.... q.q.....

After killing my wife... i decided that
there was only one thing to do
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Re: Project Zomboid

Postby NaoWhut » Wed Jun 22, 2011 12:33 am

Day 10... the zombies have broken in, BUT
I SHALL MEET THEM WITH FIRE

Day 13... My wife was killed when the oven
caught the house on fire, i now roam the
streets, hammer in hand, moving from house
to house, using ovens as weapons against
the non-stop hordes of beasts at the door...

Day 21... I now face the problem of sleep
deprivation... but all the homes in this
neighborhood seem to be burnt down... at
least i have found a gun..

Day 22... I have one shot left, they are coming.
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Re: Project Zomboid

Postby Grable » Wed Jun 22, 2011 7:53 am

Lasted 2 days the second try. Gonna give it a few more tries. I read their forums a bit, some guys survived for over 5 months :D
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Re: Project Zomboid

Postby cloakblade » Wed Jun 22, 2011 9:12 am

Projeear wrote:
brohammed wrote:That and the horrible optimism and "EVERYONE BE NICE TO EACH OTHER" attitude.


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Release the Russians.


I laughed so hard.
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Re: Project Zomboid

Postby jorb » Wed Jun 22, 2011 1:24 pm

Awesome concept. I hope they take it further.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Re: Project Zomboid

Postby RongoMatane » Wed Jun 22, 2011 3:16 pm

I already bought the game before playing some days ago and i really like the concept. I waited very long for a game where you just try to survive, instead of trying to kill thousands of zombies.
You can't speak of a real game yet, since most features are missing - it's just a little peak where they are going.
On thing that really love is the sight system. Once they add perks, NPC's and a bigger town it will be great fun i guess - atm it's boring on the long run.
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Re: Project Zomboid

Postby Projeear » Wed Jun 22, 2011 3:30 pm

RongoMatane wrote:I already bought the game before playing some days ago and i really like the concept. I waited very long for a game where you just try to survive, instead of trying to kill thousands of zombies.
You can't speak of a real game yet, since most features are missing - it's just a little peak where they are going.
On thing that really love is the sight system. Once they add perks, NPC's and a bigger town it will be great fun i guess - atm it's boring on the long run.


This pretty much defines my opinion as of the moment.

Perks? Do tell more.
Grand Walker of World 1 (w1).
Ex-Lawspeaker of New London, Deadwood and New Deadwood (w3).
Witness of the World 4 Great Explosion (w4).
Ex-Lawspeaker of Gregminster (w5).
Ex-Lawspeaker of Laketown (w6).
Squatter and Rebuilder of Templus Pacis (w6).
Hermit thereafter.
Lawspeaker of Tachbrookshire (Hafen 2)
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Re: Project Zomboid

Postby NaoWhut » Wed Jun 22, 2011 5:19 pm

im still stuck opn the part where the guy
comes into your house... im sposed to
let him kill her?... F that! ill figure
somethin out
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Re: Project Zomboid

Postby Jackard » Wed Jun 22, 2011 5:56 pm

Shame - I like survival games, but can't stand zombies. Also this game sounds pretty restrictive in its writeup over the dev goals.
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Re: Project Zomboid

Postby Grable » Wed Jun 22, 2011 7:35 pm

NaoWhut wrote:im still stuck opn the part where the guy
comes into your house... im sposed to
let him kill her?... F that! ill figure
somethin out


Camp inside bathroom
Wait for shotgun guy to start talking to your wife
Sneak up on him from behind and smash his head with the hammer
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