Patchouli_Knowledge wrote:In all seriousness though, I had thought about playing a raider a few times. Why? Because I need to re-learn danger and learning how to die once more which, in my opinion, is actually an important part of a player's staying power in Haven. Odd as it may sound, learning how to cope with death or loss of a base is a required skill and a steel yourself for the loss of a character (and I do not mean disposable vandalism alts). Also, as a raider, I will inevitably be tracked, assaulted, and re-learning how to think on my feet once more. (Of course should I go with the plan, I apologize to my quarry ahead of time.)
I do not really consider myself a bad or evil person. However, polite as I try to be, I am not 100% virtuous either. Though to be truthful, those type of people are very rarer and even the ones that seem to be are mostly but not completely as circumstances may cause them to take less-than-virtuous methods or perish. What kind of person do I consider myself to be? An analytical one.
Ditto.
When I played Salem, that was my exact intention, I even used another name over there so as not to be associated with the mayhem I was going to cause, I wanted to see what it felt like and why people play that way, lol, it never worked out.
I raided one camp, felt incredibly guilty afterwards, esp when the person I raided never returned - or not to that camp anyway -
but, it was sort of exciting at the time of the raid, so I at least get that.
Shortly afterwards I killed a thief, who blatently stole from me whilst I stood there asking him/her to stop, when they just laughed in my face and carried on taking my items, I lost my temper and engaged in combat. I fully expected to die, being totaly unconfident and unknowledgable in combat, but to both our surprise I ko'd him/her, I could have stopped there but i'd recently aquired the kill skill and still being annoyed I used it. Needless to say I felt even more guilty, even though they brought it on themselves, not to mention my own fear of being summon killed by the scents I left, and that was the end of my criminal career.
So, whilst its not for me, I do at least understand it, if you can live with the guilt or not feel it, it's a fun and exciting way to play. I don't like being raided anymore than anyone else and i've admitted before that I cried in W5 when I was murdered and my base destroyed but I don't blame people for choosing that style of game play and I certainly don't think they are all evil.
I am also an analytical type, I feel the need to understand everything from people and thier actions/reactions to the workings of the universe, lol, and I don't exclude myself from it either.
