bmjclark wrote:cloakblade wrote:ramones wrote:Its not the damage thats the problem, its penetration. Each shot should do damage if it hits, at least some percentage, regardless of person armor. So its not needed to like 300 shot one person to broke his first armor, then 30x shot him to KO him then one last hit to kill. Like 1 shot takes like 30-40 shp, few hhp too (counting endgame hits).
You can make Perc v Agl effect the piercing of the armor rather than just the damage.
I like this idea. It also makes martial not 100% necessary just to "maybe" do some damage.
MM is all fucked up though really. Early on, if u go martial early, you 1 shot people with a wooden bow. Later on, u 0 off them till people get bored and walk in a house or u run out of arrows.
and not to mention, being an archer means sacrificing the hell out of your inventory,
you lost both of your hands and your backpack to carry more item, not to mention, buckets and some
KILL LOOTSthough, speaking the real world, MOST hunters uses bow to hunt their prey instead using... sling (while sling has maximum advantage in the game to hunt animals)
and this Hearthling Hunters, while using bow to hunt, you cant butcher and cant carry some good numbers of loots, only 2 dead animal corpse in your boat
well, its game wise though, so SLING FTW !
Everything the light touches, is my kingdom.