Strong players vs new players

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Re: Strong players vs new players

Postby Amanda44 » Wed Jun 19, 2013 10:36 am

NOOBY93 wrote:Amanda is right.
I've lived for a long time in W6 without being harrassed by baddies.


Which reminds me - talking ( :P ) can solve a lot of problems, I find anyway. Not always, lol, sometimes you are not given the chance, :lol: , but if you can, try to communicate. Even if you still have to move maybe they will help you rather than hinder you - after all, they will be getting what they want and in the long run will be less inclined to kill you on sight.

Not that i'm advocating giving in, I got told to leave or die and it just persuaded me to stay, :lol: , but sometimes you really have no choice.
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Re: Strong players vs new players

Postby Flame » Wed Jun 19, 2013 12:27 pm

NaoWhut wrote:Have you ever wondered why there's war?

why countries have armies?

Because if you're weak, the strong will use
you however they see fit. Become strong
and protect the weak if that's what you
wish... but if you remain weak, you are at
the mercy of the strong.


Good wordsNao. be strong, protect yourself and who you know, defende or fight for something is surely a gain.
One can loose or win, but at last he fight. Yeah.
Ther's only a bug in this written.


This is a videogame.
Games are made to escape reality and his rules and humans NEED this, so they can fight more in real.


To Op: if you don't like to play with people that disrespect others, leave the game. This is just a wrong and bugged game with few crafting mechanism that are bait for peacefull people.
There are several things u can do without suffer any die. (or if u die, it's not important)
For example, map the world. U can use alts or spawn everywhere.
Discover nodes. It need a little surv skill at last, but if you die and have an average village with u, u can fastly create a new alt with an average surv.
Help your friends in everything they want to do that is different from Kill Kill Kill. For example, build roads, monuments, draws, projects.

But if you don't like to fight or be in a race with some uknown man and his useless stats, just leave H&H.
This is not a Farming game. Is a Race game. (Don't call me this shit "pvp", cuz Unreal Torunament is pvp. A mouse, a couple of eyes and your own ability. But a game where who play more have more quality stuff and is matematically more strong, isn't pvp. Is just a race.)


Find you'r reason to play, or stop this crazy race. H&H is an engine, not a game.
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Re: Strong players vs new players

Postby burgingham » Wed Jun 19, 2013 3:24 pm

Thank you Amanda.

Man, all you other guys must feel so tough bashing OP, when he is clearly new and someone should maybe explain the status quo and the basic mechanics of the game properly. Those 7-Watt lightbulbs that barely keep your brains open for business probably don't allow you to write anything more witty than "UMAD?" though...
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Re: Strong players vs new players

Postby Scubas » Wed Jun 19, 2013 3:40 pm

burgingham wrote:Thank you Amanda.

Man, all you other guys must feel so tough bashing OP, when he is clearly new and someone should maybe explain the status quo and the basic mechanics of the game properly. Those 7-Watt lightbulbs that barely keep your brains open for business probably don't allow you to write anything more witty than "UMAD?" though...


Thank you. Holy shit.
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Re: Strong players vs new players

Postby NOOBY93 » Wed Jun 19, 2013 4:18 pm

Scubas wrote:
burgingham wrote:Thank you Amanda.

Man, all you other guys must feel so tough bashing OP, when he is clearly new and someone should maybe explain the status quo and the basic mechanics of the game properly. Those 7-Watt lightbulbs that barely keep your brains open for business probably don't allow you to write anything more witty than "UMAD?" though...


Thank you. Holy shit.

I agree. Antichrist piss.
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Re: Strong players vs new players

Postby drygult » Tue Jul 09, 2013 7:57 pm

amanda thank you for the sympathy
i had posted that a long time ago i was pretty pissed off honestly. but since i moved from that area its been badass where i am now.
i have constructed many many things and i gotta say for a nub like me playing brand new to world 7 i think i am farther along than some people that have played longer.
not to be mean please dont take it the wrong way if i have offended anyone.
i have encountered an ahole once that took a chest of mine. goes by shlomo
but i got my things back and apparently he rage quit cause i killed him
dude said he thought it was funny to steal my things
so i asked him if it he thought it was funny if i killed him.
anyway i havent really encountered anyone that wasnt unfriendly so far since i moved away. its away from water so there are no one patrolling around killing noobs like their big stuff and there arent any bad people except an idiot that tried body blocking my gate once and ended up gettin leeched to death. since then he hasnt come back around.

Now i help new people if they need it. i do think its ok to kill someone but only if theyre doing something wrong or if theyre asking for it. for example body blocking my gate.

either way this game is neat i hope to keep going and i hope the world doesnt reset anytime soon either.
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Re: Strong players vs new players

Postby kralmir » Tue Jul 09, 2013 8:26 pm

how dare these bastards play the game exactly how it was intended to be played!

combat is a part of this game, fair or not. if someone wants to kill your next 20 characters they are fully in their right. if they want to arrange all your corpses in the shape of a penis they are fully in their right. why cant yall just accept that and adapt instead of cry?

"but"
not buts, if they kill you they deserved the kill, whatever their reason is.
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Re: Strong players vs new players

Postby borka » Tue Jul 09, 2013 8:34 pm

k Kralmir i'm waiting for you to link where Loftar and Jorb stated that:
exactly how it was intended to be played!


@drygult good luck to you and loads of fun!!!
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Re: Strong players vs new players

Postby _Gunnar » Tue Jul 09, 2013 9:02 pm

jorb wrote:H&H is to some extent an ideological project. With this project, we seek to explore the boundaries of how limitless an economic simulator it is possible to build, and how well we believe it can mirror the systems of spontaneous order that we can observe around us in the real world, of human cooperative behavior and trade on the basis of voluntary, mutual gain.


jorb wrote:H&H is a game for kids who luv 2 keel nubs 4 lels


SPOT THE REAL JORB QUOTE
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Re: Strong players vs new players

Postby kralmir » Wed Jul 10, 2013 8:31 am

borka wrote:k Kralmir i'm waiting for you to link where Loftar and Jorb stated that:
exactly how it was intended to be played!


@drygult good luck to you and loads of fun!!!


they dont state that walking is part of the game either. but its still clear, you know how we know? THEY ADDED IT TO THE GAME.

this is where that "but" part comes in where i adviced you to become better rather than find new ways/things to complain(about).
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