sikgamer wrote:Gaiadin wrote:Ooo, and there could be classes like Barbarian, Necromancer, and Paladin. It would be cool if there were bosses too, maybe one main bad guy. He could be a demon. Better yet, he could be THE demon, Diablo. Wait a second...
Ooh maybe let's just stay with the current system where we can make hundreds pots for our training to become super melee masters!
Wait...
1) My post was not a reflection on yours. I agree that you should increase a skill by performing the actions implied by the skill.
2) To suggest that one idea isn't good is not the same as suggesting no new ideas can be good. The system should change, but I'd rather see something new and innovative from the developers rather than an over-used stereotypical skill tree.