Returning after ~2 years. Anything I should know?

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Re: Returning after ~2 years. Anything I should know?

Postby Unhelpful » Tue Oct 08, 2013 6:20 am

it doesn't lag now

sting doesn't kill moving people now
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Re: Returning after ~2 years. Anything I should know?

Postby NOOBY93 » Tue Oct 08, 2013 7:40 am

Watch out, don't trespass. It makes your character feel guilty so he loses some HHP :(
Funny, murder doesn't.
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Re: Returning after ~2 years. Anything I should know?

Postby Xcom » Tue Oct 08, 2013 7:43 am

- Alot of exploits and bugfixes.
- Mining is hardcore now, cant mine without supports.
- No more summon tricks.
- Trolls in mines are crazy with new combat moves that makes them more imba then before.
- Some exploits still around but they are fewer and less game breaking.
- Few more items / curios added
- Rumors of Haven 2.0
- Ramable statues, idols, and CRs
- Mineholes can be removed, 25 soak 1000 HP.
- Sents result in 1 HHP loss per sent.
- Swords got nerfed. Movement combat got the worst hit. Flex and FLTB was changed.

Otherwise same old as W6 except without the lag.
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Re: Returning after ~2 years. Anything I should know?

Postby TeckXKnight » Tue Oct 08, 2013 8:17 am

The world is larger, the lag is better, and combat has been reworked for better or worse. Those are the important things to note and everything else falls under the fun little tid-bits of the game. Some say the world is more wild, but such is life, and you'll find friends and fun one way or another. =)
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Re: Returning after ~2 years. Anything I should know?

Postby ralphsaint » Tue Oct 08, 2013 1:30 pm

Toughest part for me so far was jorb/loftar not mentioning anywhere that soil now is hardcapped by survival. Spent a great deal of my time trying to find a good spot for temporary settling on a good soil node. :roll:
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Re: Returning after ~2 years. Anything I should know?

Postby jordancoles » Tue Oct 08, 2013 4:56 pm

NOOBY93 wrote:Watch out, don't trespass. It makes your character feel guilty so he loses some HHP :(
Funny, murder doesn't.

Yes it does.
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Re: Returning after ~2 years. Anything I should know?

Postby TeckXKnight » Tue Oct 08, 2013 7:31 pm

ralphsaint wrote:Toughest part for me so far was jorb/loftar not mentioning anywhere that soil now is hardcapped by survival. Spent a great deal of my time trying to find a good spot for temporary settling on a good soil node. :roll:

They said it in an the World 7 announcement thread and everyone proceeded to talk about it for like a month.

viewtopic.php?f=6&t=31289
jorb wrote:All resources gathered from the wild now have their quality hardcapped by Survival.
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Re: Returning after ~2 years. Anything I should know?

Postby ralphsaint » Tue Oct 08, 2013 9:38 pm

TeckXKnight wrote:
ralphsaint wrote:Toughest part for me so far was jorb/loftar not mentioning anywhere that soil now is hardcapped by survival. Spent a great deal of my time trying to find a good spot for temporary settling on a good soil node. :roll:

They said it in an the World 7 announcement thread and everyone proceeded to talk about it for like a month.

viewtopic.php?f=6&t=31289
jorb wrote:All resources gathered from the wild now have their quality hardcapped by Survival.

Take me as a blind man then, couldn't find the information until I've searched the wiki.
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