HnH politics.

General discussion and socializing.

Re: HnH politics.

Postby vienradzis » Wed Oct 29, 2014 9:06 pm

Ninijutsu wrote:dafels you read wrong, I agree that u stomp dis.

Vien, you can't kill people who don't leave their walls because they constantly check for rams and its unreasonably difficult to arrange for enough m8s to camp the ram until completion and fend off armies of fresh spawns with pickaxes. Brick is therefore invincible if the owner logs on daily (and they never didn't to my knowledge).

So Ram need to be defended all 24h? That doesnt sound balanced, there arent any systems around it?

But even so. Its sounds you moved to csgo becouse leadership failed and lack of planning?
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Re: HnH politics.

Postby Ninijutsu » Wed Oct 29, 2014 9:13 pm

No, we had stronger coordination between each other than any other group by far, and that is why we did so well, by it also meant we are a smaller force than others. And it is possible to make a ram for 8 hrs but that is still too long. If dis so desired, I think they could achieve this because they have so many people, but most factions use plot system so you would need many rams. In total, it's not balanced at all. Defenders are invincible.
Last edited by Ninijutsu on Wed Oct 29, 2014 9:15 pm, edited 1 time in total.
Of another era.
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Re: HnH politics.

Postby GrapefruitV » Wed Oct 29, 2014 9:15 pm

vienradzis wrote:So Ram need to be defended all 24h? That doesnt sound balanced, there arent any systems around it?

You can build a ram further away so enemy won't be able to see it during ramcheck, then move it closer after 24h, then repair it and move it again after 8h.
But yeah, raiding cautious and active village without bugs or betrayal is pretty much impossible.
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