Is this another "grind your way to victory" game?

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Re: Is this another "grind your way to victory" game?

Postby Kathdys » Fri Dec 19, 2014 11:19 pm

The most important thing to remember about curios is that their timer still counts down while you're logged out of the game. They were introduced so that 'grinding for LP' wouldn't mean deforestation and repetitive motion injuries, and they do that pretty well. The only thing anything like grinding involved is producing the materials to craft large numbers of curios, or extensive foraging, but you can always just forage once a day, craft things along the way, and use what you find to make food just to cover your travels. I wouldn't call that 'grinding'.

It's also impossible to win, so while you can grind your way in the general direction of victory, you'll never actually get there. I encourage just having fun playing the game instead of obsessing about whether your statistics are 'good enough'--if you're alone, you're never going to be able to destroy a major faction, anyway, and progress gets exponentially slower and less meaningful the higher you go, so trying to rush to the top (without people giving you free stuff) is a sure way to burn yourself out.
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Re: Is this another "grind your way to victory" game?

Postby Ninijutsu » Sat Dec 20, 2014 2:18 am

There is victory, it's just subjective.
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Re: Is this another "grind your way to victory" game?

Postby Kathdys » Sat Dec 20, 2014 5:46 am

Haha... I guess. On the last world, the people I played with decided we'd won the game after building a village idol, and quit right then.
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Re: Is this another "grind your way to victory" game?

Postby TeckXKnight » Sat Dec 20, 2014 6:00 am

Kathdys wrote:Haha... I guess. On the last world, the people I played with decided we'd won the game after building a village idol, and quit right then.

Gosh, talk about quitting when you've just gotten started. Your village idol is the first step towards taming the hearthlands -- or should be at least. =)
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Re: Is this another "grind your way to victory" game?

Postby MagicManICT » Sat Dec 20, 2014 7:05 am

Ninijutsu wrote:There is victory, it's just subjective.


Victory is always subjective. You can be Plain Jane and say you won when you beat the boss in Game X, or you can live it up and give yourself some real goals, like do it with just a green shirt and wooden sword. We don't need no stinkin' silver arrows!!
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Re: Is this another "grind your way to victory" game?

Postby Jesus_Smith_Nandez » Sat Dec 20, 2014 7:55 am

I get it. It's like... you could say you beat Skyrim (or any other Bethesda game really) after you complete the main quest, after you get maxed gear, after you beat all the side quests, after you kill every enemy, after you kill every npc... Each is technically correct in its own right, it's just completely relative to your play style.

Same goes for HnH I guess. You could feel like you won after you built a Pali, after you get top quality gear, after you kill someone, or only be satisfied with world domination, the choice is yours. The thing is HnH goes on forever, were as Skyrim ends or gets much easier once your goal is reached.

I actually have no idea what this debate is about, nor do I have the paragraph-writing level of patience you people have, I just wanted to pop in :geek:
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Re: Is this another "grind your way to victory" game?

Postby Kathdys » Sat Dec 20, 2014 11:58 am

Personally, I prefer to say that I've beaten a game when I accidentally uncover a major bug in the programming with consequences that make me want to laugh and cry at the same time. I haven't managed to do that with H&H yet, though the boat-eating thing with the floating chairs was in the right ballpark. More of a bunt than a home run.
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Re: Is this another "grind your way to victory" game?

Postby qazwsxedc123 » Sat Dec 20, 2014 3:09 pm

Ii just got killed by a boar... I had spent a lot of time grinding and leveling up only for this to happen. I am frankly too unmotivated to start another game. I play games for enjoyment, not simulation of real life with the grind and permanence that comes with it. I would be okay with permadeath in games if it were optional, or if it were in games where you don't spent hours and days grinding and leveling up stats. Do you have any motivating words to say, or is the game and I simply incompatible? :|
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Re: Is this another "grind your way to victory" game?

Postby Potjeh » Sat Dec 20, 2014 3:26 pm

Making your second character is a lot faster than making your first, because you know what you're doing.
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Re: Is this another "grind your way to victory" game?

Postby MagicManICT » Sat Dec 20, 2014 3:58 pm

I don't have the 'shop skills to do this, else I'd make a movie poster...

Daniel Dey Lewis stars in...

There Will Be Grind

the latest studio adaptation of the Great American Novel about an industrialist MMO developer with no morals.
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