Jackard wrote:
WoW is to games like UO's failed competitor 'Legends of Kesmai' as Harvest Moon is to Haven and Hearth.
If a game isn't challenging, with no penalties for failure, you might as well be playing Baby's First Online Game.
For an easy comparison, look at Hollywood and the way that they've cranked up the cheap, mindless drivel in recent years. You don't
get much more mindless than comic book films. It's also glaringly visible in television shows. There are a great many television shows which explicitly spell out things that should be self-evident to people who have at least a 10th-grade education in mathematics or science.
Entertainment of all sorts have been dumbed-down significantly, and video games are no exception. It's called 'accessibility', and in order to have the broadest market for their product, their product has to be simple enough to use for the majority of their intended customers. And we've seen what that's done for products like Halo and World of Warcraft.
Then again, I like Dwarf Fortress, so I'm not entitled to an opinion on anything within a one-mile radius of the difficulty of video games because I clearly get off on masochism.
