Drying rack bad joke

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Re: Drying rack bad joke

Postby UnrealJake » Sat Mar 20, 2010 11:09 pm

Grog wrote:put that into the idea-forum ^^


The words, right out of my mouth!
Lothaudus wrote:D) Try and get out of the boat and be told YOU NEED SWIMMING TO CROSS DEEP WATER.
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Re: Drying rack bad joke

Postby DarkConvict » Sun Mar 21, 2010 12:54 am

My racks were all on paved ground and they decayed faster than on forest, its just luck of the draw if its a 1 hit decay, 10% decay paved, 30% decay dirt. Still possible for 10 paves to decay before one on forest, just less probable.
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Re: Drying rack bad joke

Postby sabinati » Sun Mar 21, 2010 1:03 am

UnrealJake wrote:
Sidran wrote:My first post :P

It might be good to implement "broken state" in which item is unusable for two days and then disappears (if not repaired).
Any thoughts on that?


B) That should go in a different forum


no, i'd say it's pretty relevant to the discussion at hand
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