Recent changes

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Re: Recent changes

Postby boshaw » Thu Dec 29, 2011 9:44 pm

Image
feed your cows carrots
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Re: Recent changes

Postby dra6o0n » Thu Dec 29, 2011 9:51 pm

boshaw wrote:Image
feed your cows carrots

That's probably a mutant cowhorse thing...
I'll call this a 'Horow' or a 'Corse'
Last edited by dra6o0n on Thu Dec 29, 2011 9:52 pm, edited 1 time in total.
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Re: Recent changes

Postby Jackard » Thu Dec 29, 2011 9:51 pm

Flame wrote:yes i built it. But honestly is really an exploit. I cant consider it a dev update.

poor people dont deserve large gates and they dont deserve crossroads
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Re: Recent changes

Postby maze » Thu Dec 29, 2011 10:23 pm

Jackard wrote:
Flame wrote:yes i built it. But honestly is really an exploit. I cant consider it a dev update.

poor people dont deserve large gates and they dont deserve crossroads


Troll! you are not needed here.

The current world has a gaint net work of allys and such.
politics are getting crazy as this gaint net is being made.

The russian alliance, Ainran & pal's, PH......no one really give a crap about oddity anymore but he's there somewhere
all the faction's hold great number's and it starting to shape up to be a W3 again as people get near end game item's you can just feel the land starting to burn.
Give it 3 week's. this forum will have a raid 2-3 posted a day and many more in game :p
WARNING! MY ENGISH SUCKS.
game ideas
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Re: Recent changes

Postby amandaturner » Thu Dec 29, 2011 10:35 pm

So instead of all of these terrible additions to the game why don't we just ban all the additions to the mods like auto aggro and auto hearth etc. and go back to the way things used be where its more equal and everyone has a fairer chance to live or die? and give a certain time period for the mods to be changed and users to change the mods and if the player doesn't change it then ban them from the game, and add still have teleportation the way it used to be as well. Also the change to the village travel post shouldn't require metal to be made that makes it a huge disadvantage, i'm sure they could come up with something else to stop the abuse that is more fair maybe something like only being able to have one travel post next to each wall (i'm not sure how they would make it/implement it but i'm just throwing an idea out there). All these changes just make it so unfair i'm not sure i want to even keep playing if it doesn't get better.
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Re: Recent changes

Postby Mvpeh » Thu Dec 29, 2011 10:57 pm

Another crash, another potential update.
My son, walk not in the way unarmed; because thou knowest not when thy enemy shall come upon thee.
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Re: Recent changes

Postby krikke93 » Thu Dec 29, 2011 10:58 pm

Mvpeh wrote:Another crash, another potential update.

Hold on tight, cause it might be bad
Last edited by krikke93 on Thu Dec 29, 2011 11:08 pm, edited 1 time in total.
Hope you have a great day
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Re: Recent changes

Postby Jackard » Thu Dec 29, 2011 11:05 pm

amandaturner wrote:So instead of all of these terrible additions to the game why don't we just ban all the additions to the mods like auto aggro and auto hearth etc. and go back to the way things used be where its more equal and everyone has a fairer chance to live or die? and give a certain time period for the mods to be changed and users to change the mods and if the player doesn't change it then ban them from the game

um excuse me devs are busy developing and having a life, they dont have time to police this nonsense
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Re: Recent changes

Postby amandaturner » Thu Dec 29, 2011 11:13 pm

Jackard wrote:
amandaturner wrote:So instead of all of these terrible additions to the game why don't we just ban all the additions to the mods like auto aggro and auto hearth etc. and go back to the way things used be where its more equal and everyone has a fairer chance to live or die? and give a certain time period for the mods to be changed and users to change the mods and if the player doesn't change it then ban them from the game

um excuse me devs are busy developing and having a life, they dont have time to police this nonsense


So they have time to implement it but not to ban it?
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Re: Recent changes

Postby boshaw » Thu Dec 29, 2011 11:24 pm

amandaturner wrote:
Jackard wrote:
amandaturner wrote:So instead of all of these terrible additions to the game why don't we just ban all the additions to the mods like auto aggro and auto hearth etc. and go back to the way things used be where its more equal and everyone has a fairer chance to live or die? and give a certain time period for the mods to be changed and users to change the mods and if the player doesn't change it then ban them from the game

um excuse me devs are busy developing and having a life, they dont have time to police this nonsense


So they have time to implement it but not to ban it?


there's no way to ban it unless loftar took the time to come up with some kind of way to see if you're using a custom client (which could easily be faked to show that you aren't) and then it have some kind of auto ban (which is pointless since it can be faked).

Also the source code for it is out there so there's no hiding it.
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