Running Away in Combat

General discussion and socializing.

Re: Running Away in Combat

Postby Jojjkano » Sat Jul 06, 2013 1:01 am

Well whats the point of having a permadeath game where u cannot die?

Only fix for combat right now is to bring back w6 movement combat hurrhurr.

EVERYONE WHO WANTS HAMSTRING MOVE IS GAY AND SHOULD GO BACK TO PLAYING WOW.
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Re: Running Away in Combat

Postby jordancoles » Sat Jul 06, 2013 5:22 am

1 shotting opponents was not fair and I will agree with this. Even if a stab moving were to take you to 1 shp it would be 1000x's better than what we had before.
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

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Re: Running Away in Combat

Postby Jojjkano » Sat Jul 06, 2013 8:41 am

Please Mr.pVPgod tell me why?
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Re: Running Away in Combat

Postby MOldAr » Sat Jul 06, 2013 9:18 am

if you dont want to be 1shotted just dont let them hit you running how about that?
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Re: Running Away in Combat

Postby Ninijutsu » Sat Jul 06, 2013 9:21 am

MOldAr wrote:if you dont want to be 1shotted just dont let them hit u while running how about that?


Sshh, your logical thinking isn't wanted here!
Of another era.
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Re: Running Away in Combat

Postby talon00302 » Sat Jul 06, 2013 9:56 am

The solution is so fucking simple you nabz.
Make a movement hit do 100% of your attack bar no matter what it is, remove sword nerf, remove this shitty 1/4 weight movement hits because its useless anyway.
This makes nerfs evil eye from letting people run away for fucking ever and stops everyone from bitching about "OH I JUST GOT ONE SHOT CUZ I RAN IN COMBAT WITHOUT QUEUEING AN ABILITY"
My problem solving skills are like 100% A++.
No more Ainran sugguestions kthnx.
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