W7 combat

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Re: W7 combat

Postby dafels » Sun Dec 15, 2013 9:35 pm

jordancoles wrote:
dafels wrote:Yea, just revert it back to W6 combat, this W7 combat is WAY MORE broken than it was in w6

Calm down auto-drink

lel forgot to turn on autodrink,
I usually calm down listening to golden voice of canada http://www.youtube.com/watch?v=pvj99rLQ_Zk

thanks for the great songs jcoles, my fav one is http://www.youtube.com/watch?v=fVnJXLtz6Xc
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Re: W7 combat

Postby jordancoles » Sun Dec 15, 2013 9:40 pm

(heart)
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

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Re: W7 combat

Postby Oddity » Mon Dec 16, 2013 1:00 am

Revert code base back to W3.
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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Re: W7 combat

Postby kLauE » Mon Dec 16, 2013 5:02 am

in w6 people complained how bad movement combat is. now all people complain that they cant die anymore. cute
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Re: W7 combat

Postby Jojjkano » Mon Dec 16, 2013 6:32 am

kLauE wrote:in w6 people complained how bad movement combat is. now all people complain that they cant die anymore. cute


Id rather get bugraped to fuk than play whatever this is.
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Re: W7 combat

Postby ramones » Mon Dec 16, 2013 11:31 am

The fact is that both versions are bad, which most pvpers agree. Somohow devs didn't wanna listen to most good suggestions and they still like to do it their way, so not sure what the solution for it is.
W8 - Hermitage
W7 - Emerald City
W6 - Gomorrah
W5 - Pandemonium
W4 - Angkor
W3 - Angkor
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Re: W7 combat

Postby jordancoles » Mon Dec 16, 2013 11:36 am

ramones wrote:The fact is that both versions are bad, which most pvpers agree. Somohow devs didn't wanna listen to most good suggestions and they still like to do it their way, so not sure what the solution for it is.

More hats
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

Check out my pro-tips thread
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Re: W7 combat

Postby Tonkyhonk » Mon Dec 16, 2013 1:56 pm

ramones wrote:Somohow devs didn't wanna listen to most good suggestions

since when they cared about plebeian suggestions? ¦]
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Re: W7 combat

Postby ramones » Mon Dec 16, 2013 2:04 pm

They didn't, usually their fixes are just to screw with most of the population. Their intention may be good, but they lack realisation skills just because they don't listen to suggestion from core players. (not saying all suggestions were/are good, but at least few are/were)

They like drama I guess.
W8 - Hermitage
W7 - Emerald City
W6 - Gomorrah
W5 - Pandemonium
W4 - Angkor
W3 - Angkor
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Re: W7 combat

Postby Ninijutsu » Mon Dec 16, 2013 9:39 pm

Didn't they make exactly the changes that we asked for while deliberating pre-w7?
Of another era.
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