Haven 2.0: "Hafen"

General discussion and socializing.

Re: Haven 2.0: "Hafen"

Postby Amanda44 » Thu Jun 26, 2014 1:01 am

banok wrote:
Amanda44 wrote:
ArvinJA wrote:Tinder Drill - Because every simple little thing needs some nuisance to make it frustrating

:lol: :lol:

It is such a shame that Salem sits so heavily with you both (Jorb and Loftar) I don't mean to be so pessimistic and truly wish I wasn't, but with everything you guys post about hafen, the more I'm dreading it. You are going to mix the two up and consequently ruin haven - :cry:

I genuinely hope you prove me wrong ..............

I genuinely hope you are right ;) but yeah ive got to be the minority; most people seem to strongly prefer one or the other.


Most people seem to strongly prefer Haven - :P

It's not that I'm against all aspects of Salem, the general idea was good and I liked a few things about it but there was far more wrong with it than right, I don't think anyone could deny that - the minuscule player base and end results (Paradox backing out, devs selling up) show that. If I thought that they could/would mix the two for the better then I may show more optimism but I have a really strong feeling that is not going to be the case - hence the last sentence ^^.

I'm aware Haven has issues as well but it's far more playable in terms of pace and goals and it is still enjoyable. I'm worried that will change and it will become as slow and tedious as Salem with nothing to keep you wanting to play long term. Ofc, I realise you must have a different view of Salem as you are still there but in reality the figures say it all. Salem has a player base of 40/60 and Haven has one of 300+. As you said, you are in the minority and for me it would be heartbreaking to see the same thing happen to Haven.

I love this game! :D
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
User avatar
Amanda44
 
Posts: 6491
Joined: Wed Sep 28, 2011 12:13 pm

Re: Haven 2.0: "Hafen"

Postby jordancoles » Thu Jun 26, 2014 1:20 am

Salem is total garbage and should not be used for anything haven related (unless they plan on bringing over the fashion and socketting system for gear upgrades (NO POCKETS PLEASE))
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

Check out my pro-tips thread
Image Image Image
User avatar
jordancoles
 
Posts: 14076
Joined: Sun May 29, 2011 6:50 pm
Location: British Columbia, Canada

Re: Haven 2.0: "Hafen"

Postby bmjclark » Thu Jun 26, 2014 2:03 am

Oddity wrote:
#haven2 wrote:(21:34:59) <loftar> >currently implementing hafen equivalent to tinder drill
(21:50:06) <Oddity> Why would Haven need a tinder drill? :(
(21:55:14) <loftar> It's not actually a tinder drill, Oddity. :)


If there's a tinder drill and my first one breaks i swear to god i'll drown my character .
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
User avatar
bmjclark
 
Posts: 4010
Joined: Thu Jan 27, 2011 6:40 am
Location: Ontario, Canada

Re: Haven 2.0: "Hafen"

Postby jordancoles » Thu Jun 26, 2014 2:38 am

bmjclark wrote:
Oddity wrote:
#haven2 wrote:(21:34:59) <loftar> >currently implementing hafen equivalent to tinder drill
(21:50:06) <Oddity> Why would Haven need a tinder drill? :(
(21:55:14) <loftar> It's not actually a tinder drill, Oddity. :)


If there's a tinder drill and my first one breaks i swear to god i'll drown my character .

IT'S HAPPENING!!
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

Check out my pro-tips thread
Image Image Image
User avatar
jordancoles
 
Posts: 14076
Joined: Sun May 29, 2011 6:50 pm
Location: British Columbia, Canada

Re: Haven 2.0: "Hafen"

Postby sabinati » Thu Jun 26, 2014 3:40 am

jorb wrote:Tinder drill is awesome.


i'll cut you bitch
User avatar
sabinati
 
Posts: 15513
Joined: Mon Jul 13, 2009 4:25 am
Location: View active topics

Re: Haven 2.0: "Hafen"

Postby loftar » Thu Jun 26, 2014 6:07 am

jordancoles wrote:(NO POCKETS PLEASE))

Whyever do you mind the pockets of all things?
"Object-oriented design is the roman numerals of computing." -- Rob Pike
User avatar
loftar
 
Posts: 9045
Joined: Fri Apr 03, 2009 7:05 am

Re: Haven 2.0: "Hafen"

Postby jordancoles » Thu Jun 26, 2014 7:32 am

loftar wrote:
jordancoles wrote:(NO POCKETS PLEASE))

Whyever do you mind the pockets of all things?

Do they not take up a socket that could be used for combat sockets?
Merch robes, tsacks and backpacks are good for inventory space imo, but quivers are poorly done.
Put the quiver in the belt slot please
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

Check out my pro-tips thread
Image Image Image
User avatar
jordancoles
 
Posts: 14076
Joined: Sun May 29, 2011 6:50 pm
Location: British Columbia, Canada

Re: Haven 2.0: "Hafen"

Postby GrapefruitV » Thu Jun 26, 2014 2:13 pm

I'm sorry Oddity, I'm stealing your job for today.
[10:00:21] <loftar> Among other things, we implements stockpiles tonight. :)
[10:00:28] <deus> which are?
[10:00:43] <Xcom> thats item stockpiles?
[10:00:49] <loftar> Larger "containers" for a specific type of item, if you will.
[10:00:56] <loftar> Like a heap of wood-blocks.
[10:01:14] <loftar> Intended to replace ugly construction posts for bulk storage. ^^

Image
[10:09:39] <loftar> That small pile in front of the woodblock piles is a pile for branches, by the way.
Image
User avatar
GrapefruitV
 
Posts: 858
Joined: Tue May 04, 2010 6:12 am

Re: Haven 2.0: "Hafen"

Postby Anon9k » Thu Jun 26, 2014 2:18 pm

bmjclark wrote:
Oddity wrote:
#haven2 wrote:(21:34:59) <loftar> >currently implementing hafen equivalent to tinder drill
(21:50:06) <Oddity> Why would Haven need a tinder drill? :(
(21:55:14) <loftar> It's not actually a tinder drill, Oddity. :)


If there's a tinder drill and my first one breaks i swear to god i'll drown my character .


Sounds good.
User avatar
Anon9k
 
Posts: 539
Joined: Tue Jan 18, 2011 9:49 pm

Re: Haven 2.0: "Hafen"

Postby TeckXKnight » Thu Jun 26, 2014 2:27 pm

Stockpiles be praised!
User avatar
TeckXKnight
 
Posts: 8274
Joined: Tue Jul 13, 2010 2:31 am
Location: How Do I?

PreviousNext

Return to The Inn of Brodgar

Who is online

Users browsing this forum: Ahrefs [Bot], Claude [Bot] and 0 guests