ewlol wrote:Trying to justify botting in this game is just like trying to justify cheating on a test in school. Both acts stem from inherent laziness, nothing further. Using "monotonous" and "repetitive" as adjectives to describe what is being automated is simply a bad excuse. We as players of this game hunger for excellence (excellence in comparison to other players), and will go to any length to achieve it. Except, through botting there is no achieving.
Botting's consequences are on a virtual scale, cheating on tests on a real life scale, yet both share in their consequences not of the culprit but of the victim. Both cheating (on a test) and botting (in a video game) compromise the integrity of either the test or the game. Thus, by botting one is blatantly insulting jorb and loftar. One is invalidating their work. This idea being completely efficient is completely flawed. Part of being efficient is creating something with value... achieving. Yet, how is anyone achieving something through bots? How can any product of a bot be valued whatsoever?
I believe efforts should be taken, not just by the community, but also by the developers to stop botting. We as players should strive to honestly achieve excellence in the game. We should hope to be moral players. We should hope to know our limits. Developers too must maintain their control over the game, however much they dislike it. The developers should not accept complete vandalization of their work, one that they take such pride in--so much they refuse to accept suggestions and ideas towards.
Look at it this way, I built a village in w5, w6 came and oh look, same shit. I'd rather not do the same thing twice. Also, I understand the idea of cheating on a test leaving you with less knowledge is the same concept as here. But generally speaking if you're using a bot (at the moment) you've been around the block a few times already and there's nothing left to learn from building walls and digging clay
Edit for spelling errorsss~