Mqrius' Map Marline (World Three)

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Re: Mqrius' Mega Map Marline

Postby Mqrius » Fri Nov 26, 2010 8:19 pm

I don't really have anything to say, except that the Netherlands now has free wifi in major trains, and that's awesome! Makes my 3 hour trip more pleasant. It's also one of the first good things I've seen the Dutch railway do, in a long time.
~Mqrius on rails
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Re: Mqrius' Mega Map Marline

Postby zacty » Sat Nov 27, 2010 1:10 am

question, is there any way to know exactly where you stuff is? i mean, i LOVE this map, amazingly done, but i a finding it dificult to find me, anything that can help?
i really need to find a good signature
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Re: Mqrius' Mega Map Marline

Postby zacty » Sat Nov 27, 2010 1:14 am

disregard that...i found me :D
i really need to find a good signature
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Re: Mqrius' Mega Map Marline

Postby Oddity » Sat Nov 27, 2010 3:35 am

It got to like 20-something% and then it gave me an error:

Code: Select all
File "<string>", line 220, in <module>
File "<string>", line 112, in fingerprint
File "D:\Stuff\Projects\HnH\DBtool\build\pyi.win32\Mqrius_uploader_v1.1\outPYZ1.pyz/PIL.image", line 1980, in open
IOError: cannot identify image file


halp

Also, what would happen if all my uploaded shit isn't connected to any other stuff on the world map? How would you automatically know where to put it?
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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Re: Mqrius' Mega Map Marline

Postby rozn » Sat Nov 27, 2010 3:49 am

Im sure our travel around the world will add a lot...is there a way i can just combine all of our members scores to one name?
Certainly, in taking revenge, a man is but even with his enemy; but in passing it over, he is superior; for it is a prince’s part to pardon. - A wise friend.
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Re: Mqrius' Mega Map Marline

Postby Gotrek64 » Sat Nov 27, 2010 4:30 am

rozn wrote:Im sure our travel around the world will add a lot...is there a way i can just combine all of our members scores to one name?

heresy :x
burgingham wrote:Gotrek did a shitton of work there to supply people with farm stuff etc. You murder him despite knowing who he was. Why not assasinate the 2 people who insulted you and then get out? It would have proven your point much better and also proven you really do understand how to fight people and not only how to slaughter helpless sheep.
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Re: Mqrius' Mega Map Marline

Postby rozn » Sat Nov 27, 2010 4:36 am

Mqrius wrote:World map
The world map so far can be found here: Havenmap

The highscore list keeps track of how many new or updated images you have uploaded. No one can see what part you have uploaded, so they won't know where you live.

Uploader tool
I have created a new tool, which makes uploading new data to this map easier: Uploader tool
If you use Gilbertus, put the tool in your "map" directory. If you use ark or gothfox, just put it in the client directory. If you use Anth, put the tool in the "Maps" directory. It should work "as is".

If you're afraid of exe files, here's the source: Uploader source
For the source, you will need python 2.6 or 2.7, with the following libraries: Python Imaging Library (PIL), sqlite3, numpy, and for python 2.6: argparse
There is some commenting, but a bit superficial.

The uploader will do the following:
- Ask you for your username. This is the name which is used for the highscore list. Anonymous upload is possible.
- Detect the map tiles you accumulated
- Put all new map tiles in a zip
- Upload the zip directly to the havenmap server, along with your username (and client-type, for debugging purposes)
- Remember what images were uploaded so they don't get re-uploaded next time

For people who know what this means:
There are a few commandline arguments:
-w changes the workingdir, -u allows you to input your username directly, -v prints the version, and -h displays commandline help.

Changelog:
v1.1:
Think I fixed a bug that would prevent gothfox from working.
Added support for Anth client.


PAQ
What's a marline?
-A marline is a thread which is wound around a rope to keep it from unraveling.

Your map is not working!
-Maybe my computer exploded. Try again in a while.

The uploader is not working!
-Post what you did, what goes wrong, and what the error is in this thread.


How do you place the uploader in the gilbertus client?
Certainly, in taking revenge, a man is but even with his enemy; but in passing it over, he is superior; for it is a prince’s part to pardon. - A wise friend.
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Re: Mqrius' Mega Map Marline

Postby Gotrek64 » Sat Nov 27, 2010 4:39 am

in the map folder thats within the gilbertus client folder.

oh sorry you asked how, I answered where *chuckles*

"How do you place it there" well thats quite elementary my dear watson with copy and paste :lol:
burgingham wrote:Gotrek did a shitton of work there to supply people with farm stuff etc. You murder him despite knowing who he was. Why not assasinate the 2 people who insulted you and then get out? It would have proven your point much better and also proven you really do understand how to fight people and not only how to slaughter helpless sheep.
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Re: Mqrius' Mega Map Marline

Postby Mqrius » Sat Nov 27, 2010 12:08 pm

Oddity wrote:It got to like 20-something% and then it gave me an error:

Code: Select all
File "<string>", line 220, in <module>
File "<string>", line 112, in fingerprint
File "D:\Stuff\Projects\HnH\DBtool\build\pyi.win32\Mqrius_uploader_v1.1\outPYZ1.pyz/PIL.image", line 1980, in open
IOError: cannot identify image file
Hmm, that's hard to debug when it's compiled. It seems python can find the image, but does not recognise it as an image file. I made a new version that should catch any error and ignore the image that produced it.

Oddity wrote:Also, what would happen if all my uploaded shit isn't connected to any other stuff on the world map? How would you automatically know where to put it?
When no matches are found, the images are inserted into a different map. I don't really have a user interface to switch between maps, but your data is not lost. When a new set of images connects the two maps, they are merged into one map.
The main map currently has 70 404 locations, and the largest secondary maps are:
Map 16: 365 tiles
Map 2: 238 tiles
Map 47: 232 tiles
I have a total of 84 distinct maps, but most are just 4 tiles which didn't fully match. I discard sessions with 3 or less tiles, because I need at least 4 matches before I can be certain. Some places are also just 'undiscovered' crossroad jumps.

zacty wrote:question, is there any way to know exactly where you stuff is? i mean, i LOVE this map, amazingly done, but i a finding it dificult to find me, anything that can help?
You can upload a bit, then drop me a line, and I can tell you where it matched.

rozn wrote:Im sure our travel around the world will add a lot...is there a way i can just combine all of our members scores to one name?
Basically you can just use the same username when uploading. I understand that some find this
Gotrek64 wrote:heresy :x
but it's impossible for me to prevent or detect reliably, so disallowing it will do no good.
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Re: Mqrius' Mega Map Marline

Postby DatOneGuy » Mon Nov 29, 2010 10:49 am

Is there a link to a place we can go to check all ranks, not just the 'top' guys? ;)
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