Fantastication wrote:If you have a mine, you have no problem
wait... wut? my village has a mine, a lovely iron mine, and we've got plenty of problems, there are lots of things I need that we going to have to travel to trade for, lots of people we have to meet with. hell when it comes to production, ive got a quota to meet, and my metal worker just left. metal = work, same as silk or cheese or any other high end good and I don't have time to work on all this crap. limiting mines is a good way to promote trade thus improving the game experience.
as for the guy who has to trade for the metal, anyone who doesn't feel good because they managed to save enough chants, cave bulbs, or other popular trade goods to get a few bars of metal is clearly a fool who doesn't appreciate this game enough or is just jaded from doing it so often.