pordle wrote:Start harvesting blueberries to keep the cows fed.
Wait, what?
pordle wrote:Start harvesting blueberries to keep the cows fed.
pordle wrote:Farming is completely broken right now and there are barely 15 ppl talking about it. Oh but you half the LP of animal hunting and you get pages upon pages about the "injustice" of it all and right on the tail of their horrible sling treatment. BooHoo it's so hard on the hunters who gear for being attacked unlike the guy in a straw hat who is so strong when someone jumps them in a field. That btw is sarcasm. What would they be typing if hunting gave 1LP like these lvl 1 seeds we are getting?
Kochka wrote:I just want to chime in and add my voice to the people complaining about the initial grind. I can't see any advantage for either the players or the game developers to having to grind useless tasks for real-life hours before you're able to get any useful skills and do anything that's actually fun. Why on earth is it designed that way, and what could possibly be harmed if new players started with a set of basic skills instead of having to dig sand for six hours to buy them? Select the most critical of the low-level skills for "fun" activities and give them to new characters, and in addition to it being more fun to start a new character (important when permadeath is a factor), you'll see a huge decrease in the amount of useless crap (buckets, baskets, etc.) hanging around the world contributing to the lag.
burgingham wrote:You call that beer?
Butko wrote:griefers,
thieves,
other ppl,
russians,
koreans,
burgingham wrote:You call that beer?
DigDog wrote:Butko wrote:griefers,
thieves,
other ppl,
russians,
koreans,
You do realize that this game is MMO? As in "Massively Multiplayer Online"?
burgingham wrote:You call that beer?
DigDog wrote:There will always be idiots because it's a game for humans.
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