What do you miss from previous Worlds?

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Re: What do you miss from previous Worlds?

Postby g1real » Fri Jan 21, 2011 12:38 pm

I miss caketown.

And kaka.
loftar: The inner chaos of the Jorbian mind is hard to conceal. :)
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence? :)
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Re: What do you miss from previous Worlds?

Postby ImpalerWrG » Fri Jan 21, 2011 1:26 pm

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Re: What do you miss from previous Worlds?

Postby burgingham » Fri Jan 21, 2011 1:40 pm

Mopstar wrote:
ElGato wrote:I miss bears acting like bears and not running like pussies.
I miss Storm of Swords.


i loved putting wind chimes next to walls or inside houses with q40 winds


He means the combat move though and yeah it was awesome.
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Re: What do you miss from previous Worlds?

Postby Haba » Fri Jan 21, 2011 1:42 pm

15-20 million LP
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Re: What do you miss from previous Worlds?

Postby virus_128 » Fri Jan 21, 2011 4:24 pm

i miss..... 630 melee, dh, 140q soldier's sword, thanes, old prospecting system. :cry:
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Re: What do you miss from previous Worlds?

Postby Lightning2 » Fri Jan 21, 2011 5:03 pm

Grog wrote:
gt4329b wrote:I miss the Constantinople marketplace - a pretty dang good implementation of an awesome idea.

meh, buyan market was way better. ask sodom.
they envied it so much, they destroyed it close before wipe


I did that for the lulz. :)
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Re: What do you miss from previous Worlds?

Postby burgingham » Fri Jan 21, 2011 5:06 pm

At first Nople was awesome, but the last 2 months or so more and more people started to grief there (thanks Ssen) and we stopped bothering to keep it clean from a certain point. So yeah, after that I rather went to Buyan market than Nople. I mean I rarely buy anything at barter stands anyway, because they are for larpers, but I like to meet nice people there once in a while.
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Re: What do you miss from previous Worlds?

Postby Gotrek64 » Fri Jan 21, 2011 5:08 pm

:shock:
Last edited by Gotrek64 on Sat Jan 22, 2011 12:38 am, edited 1 time in total.
burgingham wrote:Gotrek did a shitton of work there to supply people with farm stuff etc. You murder him despite knowing who he was. Why not assasinate the 2 people who insulted you and then get out? It would have proven your point much better and also proven you really do understand how to fight people and not only how to slaughter helpless sheep.
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Re: What do you miss from previous Worlds?

Postby sabinati » Fri Jan 21, 2011 5:39 pm

Yolan wrote:(sorry, new post instead of edit because I'm at a net cafe and the screen was jerking around because of post length)

One big problem with Worlds End (the previous Brodgar style city) was that the trade economy using stalls had to be sustained by limited flow of metal in or out of the town. The only mine was controlled strickly by a security guy. This caused some tension, and I think turned off higher level players. Something which has changed since I think is that trade stalls don't need coin. You can trade goods for other goods. This makes the concept easier.

Remaining problem? I'm assuming village management has still not been sorted so that you can add/remove people via a list without them standing infront of you. If you are trying to make a city with 100+ members this is a real must. Am I wrong about this? Has it changed?


they have added a few things: lawspeaker can exile someone from their hearthfire or through his kin list, village members are identified with a floating icon next to their name (or where their name would be if they are not kinned), the chief or lawspeaker still needs to be online at the same time as the person they want to invite to village, but of course you can do it via party interface (add kin via hearth secret, party invite from kinlist, village invite party portrait).
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