I miss caketown.
And kaka.
Mopstar wrote:ElGato wrote:I miss bears acting like bears and not running like pussies.
I miss Storm of Swords.
i loved putting wind chimes next to walls or inside houses with q40 winds
Grog wrote:gt4329b wrote:I miss the Constantinople marketplace - a pretty dang good implementation of an awesome idea.
meh, buyan market was way better. ask sodom.
they envied it so much, they destroyed it close before wipe
burgingham wrote:Gotrek did a shitton of work there to supply people with farm stuff etc. You murder him despite knowing who he was. Why not assasinate the 2 people who insulted you and then get out? It would have proven your point much better and also proven you really do understand how to fight people and not only how to slaughter helpless sheep.
Yolan wrote:(sorry, new post instead of edit because I'm at a net cafe and the screen was jerking around because of post length)
One big problem with Worlds End (the previous Brodgar style city) was that the trade economy using stalls had to be sustained by limited flow of metal in or out of the town. The only mine was controlled strickly by a security guy. This caused some tension, and I think turned off higher level players. Something which has changed since I think is that trade stalls don't need coin. You can trade goods for other goods. This makes the concept easier.
Remaining problem? I'm assuming village management has still not been sorted so that you can add/remove people via a list without them standing infront of you. If you are trying to make a city with 100+ members this is a real must. Am I wrong about this? Has it changed?
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