jorb wrote:Marky wrote:Any confirmed day of release yet? It's gotta be very soon.
One session: Finish quality implementation.
One session: New creatures and herbs.
One session: Geology skill for mines. Misc.
One session: Make map expandable.
In that order. Optimistically speaking three sessions. Aiming at a week and a half to two weeks. Assuming nothing unexpected, of course.
After the map release we'll probably be working through a couple of these points.
1) More balancing of black skills. We have a couple of fresh takes that are hopefully solid. (Involves implementing character buffs which has lots of other potentially fun uses.)
2) Rafts, mounts and chairs. (I.e. Make the dude graphics capable of interacting with objects)
3) Domestication of animals
4) Major rework of all character related stats. Overhauling both food and combat to higher degrees of realism. Beating some sense into the food production line to get rid of arbitrary FEP assignations.
Not necessarily in that order. After that I think we'll be ready to return to quests, although I hate putting it off again.
Also on the foreseeable horizon are expanded personal beliefs, ancestral worship.
The hope is, basically, that the new map with quality, terrain, features, creatures, herbs and metals will keep us stocked on relatively fresh content for a while, while we do other stuff.