Associate wrote:
Many *old experienced* players left the game.
that's make me sad.
Except that, I am now satisfied with the state is.
They didn't leave because of the LP system though.
Associate wrote:
Many *old experienced* players left the game.
that's make me sad.
Except that, I am now satisfied with the state is.
Chakravanti wrote:Sarchi wrote:Onionfighter wrote:Hmm, just a thought: what if brickbashers could exist, but the scent from bashing brick doesn't require a hearthfire to summon . . .
Wouldn't that make it an automatic death sentence for the basher, though? How would that work?
By adding attrition to warfare and having a siege represent an expense by the offense.
Astarisk wrote:Easy enough just to stay logged in until the scents expire, pending server crashes and what not.
Valten21 wrote:I know It's been suggested before, but I prefer the idea of hearthfire's being locked when a ram is placed, or something of the sort, I just hate the idea of dying because I had to sleep or go to work. I'm all up for being forced to fight for my town, or vault, just having an amount of time to respond to it would be nice.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
bmjclark wrote:Make it so when ur online u can be summoned anyways + valtens idea.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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