joshrmt wrote:I have to consider the costs of operating servers in an extremely dynamic game world
Uh, what?
joshrmt wrote:At the end of the day, I want to provide an amazing game at the lowest cost possible.
Why not free with the option to donate?
joshrmt wrote:Every creature in this game has its own 'virtual processor' on the game server, allowing it to execute it's own custom AI and routines.
And that means what exactly? Bear A walks this way while Bear B is chasing after Player A a few feet away?
joshrmt wrote:The entire game world is constantly generating and simulating content as players interact with it. This is not a standard MMO with a simple architecture. We are attempting things that have never been done before, and as a result, there are a huge amount of hardware considerations we have to make.
I haven't seen anything new that H&H hasn't already done except for cinematic combat which is pretty silly. Basically you don't have the hardware to run the game to start with so you're going straight to milking the players for whatever money you can get. Sounds like you're just looking to make a quick buck on the current popularity of sandbox MMOs.
joshrmt wrote:I would also like to ask why permadeath negatively impacts a subscription model. At the end of the day, my team is providing a 'live service' that consumes a lot of processing and bandwidth. Although your character may die, the world goes on. Everyone will die, but the joy will be in creating a new character and exploring new styles of gameplay.
A subscription game is usually in place in an MMO where your time and effort is being saved as you go. You are paying to play the game to increase your gold, experience, levels, what-have-you. Even if you stop playing, it will be there, forever. Should you decide to come back you will be where you left off.
In your game your character isn't safe at all. Your time and effort is basically safe so long as you keep playing. The moment you stop playing, you are at risk of losing EVERYTHING you worked for. A subscription in this case means very little in the ways of saving your progress. You are basically charging people to create new characters and start over upon death, and nobody would do that.
The unfed mind devours itself. - Gore Vidal