let's talk about new worlds for a minute..
for an organized group of lets say 5+ active people (and everyone is always super active at the start of a new world), it's quite possible to have a brickwall village with cows in the first week or 2. here's how we the goons always started a new world, and i imagine it's similar to how many of the hyper-competitive villages do it (sodom AD Dis ainran and so forth)
1. find and secure good clay
2. find and secure an iron deposit
3. pali, vidol, wrought, steel, brickwall
4. cows
5. stat grind, lp grind, quality grind, maybe some pvp, quit cause you did it all. some people keep playing cause you can grind your crops to q500 or try to kill everyone on the server, or be a knight in shining armor tracking scents, or statue an entire grid, or grind up to troll punching or make artwork or a trade village or a town for noobies, etc.
there are many ways to play h&h but i feel this is pretty much the only way to keep up with the pvp race. in a new world, if i'm spending my first day building timber houses and chicken coops, the other guy got the good clay spot. in the first week, if i have a palisade, the other guys are making brickwalls and vidols.
it's kind of sad that we have to rush through the pre-industrial and pre-agricultural stages as quickly as possible to keep up, but that's the way it is. maybe something can be done about that though?
i will admit that i want bears to swim and murder us because i want to see people suffer, but that's not the only reason
vidols are one place where brickwall becomes a whole lot easier to build once you can warp clay and iron ore to a vidol for processing. vidols are also used offensively for sieges and force-declaims, and it's really not that big of a deal for an experienced player (starting a new character) to get to the point of making one. as it is now, i can have a vidol with a LS alt entirely on the other side of the world, and keep it maintained without ever having to step foot on the property! and i can do this alone. and if i want more bear teeth for another idol, all i need is 30 marksman and a sling and a boat, and it's no danger to me whatsoever.
in other words, i feel that encountering a bear, even at the river, should give a feeling of "oh shit, is it worth risking my life for bear teeth for that idol (or skin or meat or w/e). right now it's, "oh, cool a bear" (chip stones and spend 20 minutes slinging from your boat, no sweat for a dead bear)
one of the cool things about h&h is that, like real life, if you choose to participate, you should expect your ass to get handed to you from time to time
