I know lot's of people who disslike raiding and prefer just to harvest crops, but i cannot really understand why they do it every day. I hope you will help and say me what interesting for you in hnh?
Build something together with my friends, grow a city, project it, fatigue over it and reach an objective toghether.
I can't ask nothing more funny and fulfilling than this. I Create with others, feeling usefull, helping my dudes to realize theyr needs or dreams and see our patience grow in beautiness.
Until someone comes to smash my q10 well D:
Edit: Saw this just now
Next question then. What do you think can increase interest to all of this groups in term of long-live world. It seems to me that you can create smth in a months, will it be interesting to defend it for 2 years after that? Or what will you do after exploring whole world? And even after destroing your enemies?
H&H is a primordial game. Once there will be strong faction, collaboration, protections... it need Trade/Roads/Civilization. Reigns. Politic. Big projects.
For example, decide to create a huge garden for the "funny" of build it. Or maibe create a net of roads, find a way to have bridges (a boat system). Have a job, a role in the whole world and not only in yout camp, start to think about add more game mechanism between players without the needs of any update (for example an rpg role city or other crazy ideas), and everything else there is in the world above the Village/Farm/Kill/Raid system.
H&H can have it, but it need collaboration between all the players and this will never happen, 'cuz raid is the aim for most of the players.
Players don't allow H&H to evolve and grow.
Anyway, i'll have tons of ideas if the players decides to grow.